Modiphius Entertainment have announced a new Skyrim board game adaptation, promising to keep Elder Scrolls fans glued to the tabletop for hundreds of hours.
The Elder Scrolls V: Skyrim The Board Game is the British studio’s latest project. They have worked on a number of video game adaptations in the past for series such as Fallout, Vampire: The Masquerade, Homeworld, and Dishonored. They also continue to support The Elder Scrolls: Call To Arms – a tabletop battle game set in the realm of Skyrim, boasting dynamic gameplay and familiar characters immortalised as highly detailed miniatures. Read our Call To Arms review and check out the core set unboxing below.
So, what is this new project Modiphius have announced? The Elder Scrolls V: Skyrim The Board Game has been in the pipeline for a couple of years now with a big reveal planned at the end of the month. It’s a co-operative board game designed for 1-4 players with two campaigns each split into three chapters, letting you create and customise your own hero. Here’s what to expect:
Players take the roles of heroes involved in epic quests, working together to defeat their enemies and exploring the vast expanse of Skyrim. You will be able to choose character miniatures like the Khajiit, Nord or High Elf, plan your strategy with weapons or spells, fight your way through forgotten mines, Draugr infested tombs or ancient Dwemer cities to find ancient treasures and increase your power.
The players must keep an eye out as the threat increases across Skyrim, as Dragons, Daedra, Trolls and more roam the lands and wreak havoc across the holds. Players will need to work together to keep the lands free, whilst balancing the demands of their most important quests.
The base game is divided into two campaigns of three chapters each. The decisions the players make from their first turn have a distinct effect on the unfolding story and encounters, making the whole campaign experience different every time you play. You can even save your progress after each game and start the next chapter with the same character, equipment and skills.
With the numerous choices of characters, gear, magic, and skills matched with the many decisions each player makes through their quests, there are literally hundreds of hours of gameplay, with some stories not even seen based on your early decisions. The face of Skyrim can change during the game, impacting the course of the players’ experience in subsequent chapters. At any time the players can simply reset, choose another character and play style, make different choices, and experience things differently. Alternatively, pick a chapter that sounds fun and drop in to just play that adventure as a one-off.
Given how well Call To Arms managed to capture the look and gameplay of Skyrim, we’re excited to see a co-op focused adaptation. Modiphius have confirmed that the miniatures being used for their upcoming board game are compatible with Call To Arms and vice versa.