UPDATE: The developers have issued a video explaining what is going on. basically, they’re a tiny team and the game has proven unexpectedly popular so they are constantly fighting server issues.
An important message from 1047 Games on the current server situation:
P.S. We are happy to announce that we have hired an additional back-end engineer who starts tomorrow. pic.twitter.com/MKrJck6ItB
— Splitgate (@Splitgate) July 23, 2021
The Splitgate beta has proved a little too popular and the servers have not managed to keep up with demand. The developers have now taken the beta offline to try and sort the issue, saying it’s “not fair” for those having issues.
Everyone who has played the beta will get five extra drops, and the team say there will be more news on the game’s return later on.
We have decided to take the beta offline for tonight. It’s been a rough day trying to handle this scale and it’s not fair to you.
Everyone who played the beta so far will get 5 drops as a token of our appreciation. Stay tuned for more updates and optimizations in the morning <3
— Splitgate (@Splitgate) July 22, 2021
The open beta launched on all platforms, PlayStation, Xbox and PC, and included cross-play and was set for a full launch on July 27th, the server issues may mean that date may slip a little. I tried the beta a few days ago and it’s rather good, I do prefer tactical shooters than ones that rely on snappy headshots and the portal mechanic is really good for making sneak attacks.
The game will launch with an impressive amount of maps and boasts “tons of loadout options and almost endless fun skins”, but the beta will only have one of the twenty maps to play on.
“The maps include a research facility inside an active volcano, an underwater luxury hotel, an alien crash site, a futuristic treehouse, an abandoned mine, and much more. Each map has its own look and feel and plays differently, rewarding players for adapting their tactics in the fast-paced, portal-filled combat that only Splitgate offers,” say the developers, 1047 Games.
“As a kid playing Portal for the first time many years ago, I had the idea of putting portals into an FPS game,” adds Ian Proulx, co-founder and CEO of 1047 Game. “It was such an obvious idea to me that I worried a big studio would do it before I grew up and could do it myself.”
Splitgate combines fast-paced multiplayer sci-fi shooter elements with player-controlled portals. It has been lauded by critics and fans alike for adding an entirely new dimension to the FPS genre. Splitgate has enjoyed a loyal and steadfast following of players, and with recently secured funding, the studio has substantially increased the production pipeline of in-game content, while adding several talented new team members to its roster of developers, and driving new players to the game via an aggressive new marketing campaign.Along with grindable challenges, leaderboards, and over a dozen casual and competitive game modes, Splitgate launches with more than 20 maps, each with its own unique setting and play style. The maps include a research facility inside an active volcano, an underwater luxury hotel, an alien crash site, a futuristic treehouse, an abandoned mine, and much more. Each map has its own look and feel and plays differently, rewarding players for adapting their tactics in the fast-paced, portal-filled combat that only Splitgate offers.
Once it’s back online you can grab the beta from here: