Ghost of Tsushima is a game that seamlessly blends together three complimentary playstyles. As Jin Sakai, you’ll ruthlessly hunt down Mongols with a cocktail of well-timed swordplay, cunning stealth tactics and precise marksmanship.
In the newly introduced co-op multiplayer mode, Ghost of Tsushima: Legends, this applies to the four playable classes though each excels at a specific combat role.
As you might have guessed just by looking at her, the Hunter is a proficient ranged fighter who favours the bow. Initially, she is the only character able to use weapons in the longbow category. While not quite as tank-y or durable as the Samurai or Ronin, she can quickly navigate the battlefield, supporting her allies with a deadly barrage of arrows.
Ghost of Tsushima Legends Hunter Overview
Switching to the Hunter from another role can be a tough transition to make. Using bows in Ghost of Tsushima: Legends requires a lot more skill than in the singleplayer campaign where you can use Jin’s concentration skill to slow time and line up headshots. This makes the bow less desirable in Legends, especially in the hands of a Samurai, Ronin, or Assassin.
In truth, the same applies to the Hunter – well, until you hit those later ranks. Her bow attacks become far more deadly as you level up, allowing you to pinpoint those tougher targets as well as rain down on larger enemy groups.
When playing the Hunter you should try and maintain the high ground, giving yourself a better view of the battlefield and easier access to grapple points in order to travel the map faster. In story missions you need to memorise vantage points and patrol patterns whereas in survival you should be locking down enemy routes, chokepoints, and the best places to drop explosive barrels.
When tweaking your Hunter loadout, you’ll want to balance bow damage with abilities that refund ammunition. The latter may be more useful if you’re not so great with landing headshots. It’s important to remember that the Hunter isn’t just a reliable sniper – use Staggering Arrow and Explosive Arrow to disrupt groups of enemies, leaving them disorientated and buying your allies some extra time.
|Eye of Uchitsune||Ultimate||0||Target 3 enemies and fire a guaranteed headshot at each target|
|Staggering Arrow||Class Ability||1||Fire an arrow that stuns enemies in a small area|
|Executioner||Perk | Slot 1||2||Increase headshot damage by 50% for targets within 12 meters|
|Resupply||Perk | Slot 2||3||Refill 30% of all ammo types|
|Pinpoint||Perk | Slot 3||5||Body shots with the bow have a 50% chance to deal headshot damage|
|Scent of Blood||Perk | Slot 1||7||
Increase draw and reload speed by 100% for 30 seconds after attempting an assassination
|Status Damage||Perk | Slot 2||9||Damage of status effects increased by 25%|
|Explosive Arrow||Class Ability||10||Fire an arrow that explodes after a short delay|
|All-Seeing Eye||Perk | Slot 3||11||Eye of Uchitsune can target 2 more enemies|
|Hunter Unleashed||Perk | Slot 1||14||Decrease class ability cooldown by 15%|
|Piercing Arrow||Perk | Slot 2||16||Unlock Piercing Arrows for your bow that can penetrate shields|
|Legendary||Perk |Slot 3||18||Increases the number of Legendary items you can equip by 1|
Perk choices largely depend on your precision with the bow. Having Executioner as in your first perk slot is great if you’re nimble enough to headshot enemies at close range. Scent of Blood can be hugely appealing to, but only if you disengage often enough to land stealth assassinations.
For perk 2 you have another pair of similarly matched options though which one to take depends on your playstyler and current loadout. Status Damage is brilliant if combined with frequent explosive attacks though Piercing Arrow can be a boon when your team is pressed in by shielded enemies.
Finally, we have another toss up for perk 3. Pinpoint massively increases your damage output if your the kind of Hunter who prefers landing as many hits as possible instead of focusing on headshots. However, All-Seeing Eye is bound to be a favourite, boosting the power of Eye of Uchitsune – combo this with the Stone Skipping Bow Legendary Item and you’re laughing.
Since the Rivals update, there are four new techniques available that require you to complete Item Mastery challenges:
- Spirit Archer – Summon a ghostly archer to fight beside you for a limited time.
- Legendary – Increase the number of Legendary Items you can equip by 1.
- Bow & Blade – Killing an enemy with an arrow makes your next sword attack deal 100% more damage, and vice versa.
- Burning Gaze – Eye of Uchitsune shots set enemies on fire.
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