The first big DLC expansion for Back 4 Blood will be out next week, as Episode 1: Tunnels of Terror drops on 12th April. The expansion will add two new playable Cleaners, add a new Ridden Hives co-op mode, and comes alongside a free update with a new ‘No Hope’ difficulty level.
Episode 1: Tunnels of Terror will introduce a pair of new characters: Sharice, an axe-wielding firefighter who’s great for defensive play, and Heng, who’s described as “a tough as nails, no-nonsense restaurateur skilled at slaying Ridden with his knife.”
Alongside the characters, players will also be able to find seven new legendary weapons, eight character skins, twelve weapon skins, new cards and more.
The launch trailer above also gives us a look at the new Ridden Hives game mode, a PvE co-op activity where four players explore a labyrinth of tunnels below Evansburgh. To get out alive and grab some new rewards, you’ll face off against the new Warped Ridden, which includes Urchins that place landmines, Shredders and Rippers. These Ridden variants will also be usable within the PvP Swarm mode.
In a nice touch, all of this content will be accessible to any players, so long as one person in the party has purchased the expansion. You love to see this kind of access sharing in games. The expansion is available for those who’ve picked up the Annual Pass as a standalone purchase – it’s £35 – but is bundled in for those that decided to buy the digital Deluxe Edition for £90, or the Ultimate Edition for £100.
In a free update that will come alongside the DLC expansion, players will also be able to test their mettle with the new No Hope difficulty level. This one is really for elite players only, who’ve mastered the game.
Back 4 Blood is out for PS5, Xbox Series X|S, PS4, Xbox One and PC. It’s been available to play through Xbox Game Pass since day one, with full cross-play multiplayer across all platforms, which is nice.
Reviewing Back 4 Blood at launch, Nick came away with some decidedly mixed feelings:
“I so badly want to love Back 4 Blood, but its grindy nature and difficulty spikes out of nothing let it down, leaving you with a bad taste in your mouth. It has potential for those in it for the long haul, accumulating cards and building specialised decks to match the challenge, but right now I just have no desire to go back 4 more.”