EA and developer Full Circle have released a new trailer for ‘skate.’ (better known as Skate 4 to you and me), giving a little glimpse into how development has progressed. It’s still very, very early, and they’re “still working on it” per the video’s title, but development is now at the stage where they want to bring the community into the mix with new community playtests in the Skate Insider Program.
Signing up the to Skate Insider Program gives you the opportunity to play the game while it’s still in development and provide feedback to Full Circle that can help to shape how the game is tuned and developed prior to release. However, there’s plenty of things to be aware of. This will still be a very, very early version of the game and is available on PC via Origin only, you are not guaranteed access, you must be 18 years or older, and this is a closed playtest with the sharing of video, screenshots and personal impressions strictly prohibited – don’t leak it like in this video, for example.
If all of that sounds fine to you, then you can sign up for the Skate Playtest here.
In bringing the Skate franchise back, EA created Full Circle, a team dedicated to developing Skate 4. Daniel McCulloch, former general manager of Xbox Live and producer of Forza games, is leading the team, while Deran Chun and Chris “Cuz” Parry are heading up the creative team, both of them have worked on previous iterations of the franchise.
“The fans wished Skate back into existence and we want them to feel involved in the process from development to game launch and beyond. We want them to feel like they are a part of Full Circle,” McCulloch said in a press release for the game’s announcement. “We’re all about having fun and making great games that people want to play with their friends. And, we’re looking for more developers to help us build compelling worlds for players to explore.”
It sounds like they’re making progress, but don’t expect Skate to release any time soon. EA only founded Full Circle in 2021, and AAA productions tend to take at least 3 years for fully formed game studios, let alone when founding a completely new game studio to make a game.