PS5 update 22.01-05.50.00.08 adds new ALLM feature

PS5 stock uk currys
PS5 stock uk currys

Sony has just launched PS5 update 22.01-05.50.00.08, adding a new ALLM feature in the system settings. As usual, this latest patch also weaves in some performance and stability enhancements.

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Once you’ve fired up your PS5 console and installed the new firmware update, you can fiddle with the ALLM (auto low latency mode) settings. This feature is only supported with compatible HDMI 2.1 monitors and television sets.

It’s no coincidence that Sony is gearing up to launch its own range of “Inzone” gaming monitors for PS5 alongside a new headset. You can read more about the monitors below, for now here are those latest patch notes:

PS5 Update 22.01-05.50.00.08 Patch Notes | July 8, 2022

System Software Update

For the best PlayStation experience, make sure your PS5 system software is always updated to the latest version. To learn more, see the online user’s guide from (Settings) on your PS5.

Main features in this system software update:

• If you’re using a TV that supports ALLM (auto low latency mode), you can adjust ALLM settings in [Settings] > [Screen and Video] > [Video Output] > [ALLM].
• If you select [Automatic], your TV will automatically switch to low-latency mode while playing games.
• If you select [Off], ALLM won’t be enabled, except during VRR (variable refresh rate) output.

• This system software update improves system performance.

Sony will be launching two Inzone monitors in the near future. The Inzone M9 is a 27″ 4K monitor with 144Hz refresh rate, combining an IPS panel with Full Array Local Dimming (FALD) to offer HDR gaming with the DisplayHDR 600 rating, and featuring support for variable refresh rates over the HDMI 2.1 standard. It will be available for £999 this summer.

The Inzone M3 is also a 27″ monitor, but instead features a 1080p panel with a 240Hz refresh rate. It too has VRR support, but lacks FALD and so only offers DisplayHDR 400, but then it’s really geared toward more competitive players who want ultra-high refresh rates. Pricing has yet to be confirmed, but it will be available this winter. Maybe you’ll be able to bag one in time for God of War Ragnarok?

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Written by
Senior Editor bursting with lukewarm takes and useless gaming trivia. May as well surgically attach my DualSense at this point.

1 Comment

  1. ALLM doesn’t need a “HDMI 2.1” TV or monitor. My TV only has HDMI 2.0 and had an update that adds ALLM a while back. Seems to work with the PS5 just fine and turns on gaming mode automatically.

    HDMI is a ridiculous standard, really. As far as I can tell, you’re not supposed to use the version numbers. They’re just the version where various features were added, and you can implement some or all of them. It’s a weirdly forward and backward compatible standard. ALLM was added in 2.1, but older devices can implement whichever bits of that they want, if they can manage it. Older TVs can’t do full 4k120, only supporting a lower bandwidth.

    So the new ALLM option is useful if your TV supports it, and any claims of what version of HDMI your TV has aren’t an indicator of that support.

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