God of War Ragnarok will offer players a number of graphics and performance options at launch. In what’s quickly becoming a standard for AAA games on the current console generation, players typically get a choice to either boost a game’s visual fidelity or its framerate.
The same applies here with God of War Ragnarok. While the options aren’t quite as expansive as Marvel’s Spider-Man: Miles Morales, they do leverage the PS5’s high frame rate mode (for those who have compatible HMDI 2.1 TVs and monitors).
These modes were recently analysed by Press Start during the final round of God of War Ragnarok previews. They detail the four graphics and performance modes as follows:
- Favour Resolution – 4K/30FPS Locked
- Favour Performance – 60 FPS Locked
- Favour Resolution (High Frame Rate On) – 4K/40FPS Locked
- Favour Performance (High Frame Rate On) – Unlocked Up To 120 FPS (mostly around 90-100 FPS so far)
Having played the opening several hours of Sony’s hotly-anticipated sequel, I gravitated towards its Favour Performance mode. Briefly comparing it with the Favour Resolution mode, I found it hard to detect a loss in fidelity between the two, so naturally opted for the added smoothness that comes with doubling the game’s framerate.
In our God of War Ragnarok preview, we shared our first impressions on the PlayStation exclusive, journeying to the Dwarven realm of Svartalfheim as Kratos and Atreus prepare for a showdown against the Norse Gods. Here’s what we had to say:
God of War Ragnarök leaves a solid, hammer-shaped impression. While we’ve yet to see anything that completely blows us away, it’s still everything we’d ask from a sequel – and that’s without commenting on just how incredible the game looks on PS5. Let’s just hope the pace picks up and that we don’t have to wait too long for Kratos to unlock some new toys to play with.
God of War Ragnarok will launch on PS4 and PS5 next month on November 9, 2022.
Source: Press Start