There’s a growing likelihood that Gran Turismo 7 will be coming to PC, with Polyphony Digital “looking into” porting the game across from its native home on PlayStation consoles to computers.
When asked by GT Planet if he would consider bringing GT7 to PC, series producer Kaz Yamauchi said, “Yes, I do think so.”
However, he also applies some caveats, saying that “Gran Turismo is a very finely tuned title. There are not many platforms which could run the game in 4K/60p natively, so one way we make that possible is to narrow down the platform. It’s not a very easy subject, but of course, we are looking into it and considering it.”
The counter to that performance argument, of course, is that 4K and 60fps is the target on PlayStation 5, while Gran Turismo 7 scales down to PlayStation 4 and PlayStation 4 Pro with good performance at lower resolutions and with lower graphical fidelity. With that baseline, Gran Turismo 7 should be able to target a very wide array of PC hardware from across the last 5-7 years.
We’ve also been able to see how this can play out thanks to the various other efforts to bring PlayStation Studios games to PC, whether by Sony-owned Nixxes, third party porting specialists Iron Galaxy, or others. In every case, it’s been relatively easy for them to offer low system requirement and great scalability. They’ve even been able to leverage the ultra high-end GPUs of the last few years to push well beyond what the PS5 is able to offer, incorporating higher detail ray tracing, temporal upscaling techniques, and more – just look at the latest release Spider-Man: Miles Morales.
Given Yamauchi-san’s openness on the subject, it feels like a question of when, not if GT7 comes to PC. Bringing Gran Turismo 7 to PC in the next year or two would certainly suit and match Sony’s overarching strategy with their first party games, many of which have made their way across a few years after the original console release. However, this would likely also be the first major cross-platform multiplayer effort that Sony is making, which adds its own particular complexities.
Gran Turismo 7 launched for PS5 and PS4 in March of this year, providing great foundations that Polyphony have been able to iterate and improve upon with successive monthly updates. In our GT7 review, I wrote:
“Gran Turismo 7 takes everything that was excellent about GT Sport’s fantastic multiplayer, high fidelity cars and circuits and innovative Scapes mode, and builds up a more traditional GT experience around it. It’s got its own quirky new ideas which will likely be passing diversions to most, but at its core, this is the Gran Turismo you know and love. Broad and accessible, but with depth, nuance and competitive racing for those keen to find it.”
Source: GT Planet
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