F1 22 patch 1.16 adds limited time Elimination mode, fixes DSQ bug

F1 22 Silverstone Copse Header

Codemasters has released patch 1.16 for F1 22 on all platforms – Xbox Series X|S, PS5, Xbox One, PS4 and PC – that adds a new limited time event Elimination mode to the game.

Elimination in F1 22 works pretty much how it does in other racing games, and Codemasters racing games in particular. From a grid start, you have to race to avoid being in last place, with a time counting down until that back marker is then knocked out and eliminated from the race. You’ll keep racing until just one driver is left in first place.

It’s an online game mode and can mix together both real players with AI players to fill out the grid of 20 drivers, and drops a bit of a party game mode into the game. There’s shades of the quickly ditched elimination qualifying that was trialled during the 2016 Formula 1 season, though that was qualifying and not actual racing.

Elsewhere patch 1.16 fixes an annoying little bug where players and AI could receive and incorrect disqualification for not using multiple tyre compound, when you actually did, and a few other issues.

Here’s the F1 22 version 1.16 patch notes:

  • Elimination limited-time event is now available
  • Fixed an issue where players and AI could receive an incorrect DSQ in the race for not using multiple tyre compounds
  • Fixed an issue where tyre compound allocation options were not visible in in-progress career saves
  • Fixed an issue where players were unable to change tyre allocation in career weekends beyond the first weekend of the season
  • Replacement of Cem Bölükbasi with Tatiana Calderon to Charouz Racing System in F2 2022
  • Fixed an issue where F2 2022 vehicles were struggling to finish 50% races on Miami due to excessive fuel consumption
  • Addition of F2 2022 showroom stats and history
  • Fixed a crash on PS4 when loading into splitscreen using two steering wheels
  • Fixed an issue in Spectator mode where cars would be seen hitting the rev limiter
  • Fixed an issue where, on certain cars, the DRS lights on the in-game steering wheels were not lighting up when entering DRS zones
  • Fixed an issue on the Mercedes car where part of a front wing appears attached after taking damage
  • Updates and adjustments to Alpine livery colour
  • Fixed an issue on the Alfa Romeo car where left mirror is incorrecly mapped with the wrong material
  • Fixed an issue where Mick Schumacher would not be wearing a helmet after switching team in Career
  • Various Minor Fixes
  • General Stability Improvements

This is likely one of the last updates that Codemasters will release for F1 22, as they shift focus to the next entry in the yearly franchise. Do you think a party mode like Elimination would be likely to have on day one with F1 23?

In our review for F1 22, I wrote, “F1 22 is like a slice of birthday cake a couple days after the party. Someone (probably your dad) has pinched the glacé cherry from the cream splodge on top of your Black Forest Gateau, but your mum’s put some regular cherries, banana and apple slices on the plate to it to make up for it. The fruit doesn’t make sense, but the cake’s still pretty good. Still, you’re left dreaming of what next year’s cake will be like. Maybe your cake engineer will be smart enough by then to actually know who you’re racing against, and maybe Will Buxton will get some new jeans that don’t look like they’ve carved out of stone. Maybe it’ll be a carrot cake.”

Source: F1 22

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