Last April Remedy Entertainment announced it will remake the original Max Payne and Max Payne 2: The Fall of Max Payne for PlayStation 5, Xbox Series X|S and PC, in partnership with series publisher Rockstar Games.
The remakes would use the Northlight game engine which you will be familiar with if you played Control. “We were thrilled when our long-time friends at Remedy approached us about remaking the original Max Payne games. We are massive fans of the work the Remedy team has created over the years and we can’t wait to play these new versions,” said Rockstar’s Sam Hauser at the time.
It appears that Sam, and indeed you, are going to have wait a little longer as the latest financials for Remedy have an update on the games.
Max Payne 1&2 remake continues in the concept stage. The project has made good progress. We are looking forward to bringing this beloved character alive again to a new generation of consoles and to a new generation of fans.
Yep, still in the concept stage. Not sure how you much concept you need for a remake, but apparently almost a year’s worth. Remedy also say they have been upgrading Northlight to make it easier to use when developing games. It also appears that the expansion of Remedy to allow them to work on five games in parallel has caused a few issues.
We now have five AAA games in development, which has been our ambitious target. The move to this multi-project model has been going well, but we also have felt some growth pains with implementing our model, as was partially evidenced in summer 2022 with the additional time needed for the Vanguard project.
Those five games are Alan Wake 2 (which is scheduled for this year), Control 2, Max Payne 1&2 Remake, Project Condor (Remedy’s first ever live service game) and Project Vanguard, an AAA game that is still in the proof-of-concept stage.