Arrowhead are burning the midnight oils well into the weekend, it seems, as they fight persistent server issues and bugs with Helldivers 2 update 1.009. The patch is out now for both PS5 and PC, with a focus on stability and matchmaking.
This update follows on from another patch that dropped yesterday, which also aimed to resolve crash bugs, improve matchmaking and implement server optimisations.
You can find patch notes for Helldivers update 1.008 and 1.009 below.
Unfortunately, the problems keep on piling up and Arrowhead found that one of their databases was overloaded overnight. They’ve put in place a mitigation, but are just trying to keep things steady through the weekend.
Because of the variety of problems that players have faced through the game’s launch week, and in particular with lost mission rewards, Arrowhead has increased payouts by 50% through Sunday 18th.
Here are the full patch notes for Helldivers update 1.009:
STABILITY/CRASHES
- Fixed a crash during extraction cutscene relating to text to speech.
- Fixed a crash happening during extraction in search and destroy missions after consecutive multiplayer missions.
- Fixed a crash when getting disconnected during the joining cutscene.
- Fixed a crash while shooting from the ‘SMG-37 Defender’ in ADS mode.
- Fixed a crash that rarely occurs relating to surface data for footstep effects.
- Fixed a rare crash relating to identical particle effects playing.
- Fixed a crash that could occur in relation to accepting an invite.
MATCHMAKING
- Fixed an issue that caused us to send invalid data to multiplayer services.
- Improved lobby sorting to increase chance of connectivity.
BALANCE & OTHER FIXES
- Defend event difficulty has been reduced.
- Fix for Suicide, Impossible and Helldive missions being too easy.
- Horde Mode difficulty Increased.
- Horde mode timer has been increased to 15 minutes.
- Updated Mission End screen to display Experience and Requisition multiplier.
- Issue where multiple of the same stratagems could be brought to a mission has been resolved.
And he are the full patch notes for Helldivers update 1.008:
Matchmaking
- Playfab optimization – Playfab environment optimized – All lobbies now have proper data to run more effective matchmaking
- Filtering optimization – We are optimizing the filter system when players are searching for lobbies.
Stability and crashes
- We have fixed three of our top crashes in the game, including particle renderer crashes and ragdoll crashes.
- Fixed an issue where the application prioritized integrated graphics over some GPU in laptops.
Defend Events and Major Orders.
- For readability purposes, we added a visual progression indicator to major order defend events
There’s still a number of known issues this weekend.
Known Issues Listed below are significant issues that are being worked on and were either introduced by this patch or are from a previous version and have not yet been fixed. Backend issues during high load are improved but still persist, issues include:
- Login rate limiting when many are logging in at the same time.
- Players can become disconnected during play.
- Rewards and other progress may be delayed or not attributed.
- Various UI issues may appear when the game interacts with servers.
- Pick-up of certain objects in-game may cause characters to freeze in place for an extended period of time.
- Other unknown behaviors may occur.
- Japanese VO is missing from intro cutscene and Ship TV.
- Armor values for light/medium/heavy armor do currently not function as intended.
Source: Helldivers 2 Discord, Helldivers 2 Zendesk