Microsoft has confirmed the games that will be added to the Xbox Game Pass library this month, with a variety of different titles to choose from. It all kicks off from today with Superhot: Mind Control Delete making its return to the library’s digital shelves. That leads the pack with seven other games following closely behind.
All the titles coming to Xbox Games Pass in April are:
- Superhot: Mind Control Delete (Cloud, Console, and PC) – Available now
- LEGO 2K Drive (Cloud and Console) – April 3rd
- Lil Gator Game (Cloud, Console, and PC) – April 4th
- EA Sports PGA Tour (Cloud, PC, Xbox Series X|S) EA Play – April 4th
- Kona (Cloud and Console) – April 9th
- Botany Manor (Cloud, PC, and Xbox Series X|S) – April 9th
- Shadow of the Tomb Raider Definitive Edition (Cloud, Console, and PC) – April 11th
- Harold Halibut (Cloud, PC, and Xbox Series X|S) – April 16th
There are titles leaving Xbox Game Pass on April 15th, and they are:
- Amnesia Collection (Cloud, Console, and PC)
- Amnesia: Rebirth (Cloud, Console, and PC)
- Back 4 Blood (Cloud, Console, and PC)
- Phantom Abyss (Cloud, Console, and PC)
- Research and Destroy (Cloud, Console, and PC)
- Soma (Cloud, Console, and PC)
In our LEGO 2K Drive review, Dom wrote, “Lego 2K Drive does an incredible job of bringing Lego racing to life; it’s unashamedly creative, consistently energetic, and confidently amusing. It’s the kind of game that can bring families together in front of a screen, and away from it.”
In our Superhot: Mind Control Delete review, Gareth wrote, “Superhot: Mind Control Delete takes the action puzzles of the original game and throws a wealth of new abilities and weapons into more randomised levels. It takes the core Superhot concept and puts a fresh spin on things. It’s a shame that it’s let down a little by some technical issues, as it’s the best version of Superhot’s unique gameplay to date.”
In our Kona review, Jim said, “Spanning several hours and sporting a number of more traditional game features, Kona fhttps://www.thesixthaxis.com/2018/09/10/shadow-of-the-tomb-raider-review/eels far meatier compared to your average walking sim. The combination of nonlinear design and survival mechanics certainly help to dispel some of the issues I have with the genre. That said, the vagueness surrounding some puzzles, frequent backtracking, and a somewhat dissatisfying finale left me with mixed feelings despite introducing some welcome changes to the formula.”
In our Shadow Of The Tomb Raider review, Stefan said, “Building on the foundations of Rise of the Tomb Raider, there’s more depth to the actual tomb raiding, more flexibility in the combat, and the city of Paititi is a hub that you can easily get lost in as you explore it and the surrounding jungle. So, while Shadow of the Tomb Raider’s story lacks some of the meaning and impact that it sets out to, this is another action packed romp for fans of the series.”
Source: Xbox Wire