23/08/16 at 11:06 #273101
Ron, i’m also mostly being offered upgrades i already have which makes me think they should have made it so some were held back until you had travelled further towards the centre. I’m also now being offered multitools which have less slots than i already have. It means i’m probably just going to concentrate on creature discoveries as i move on. I think later on i might strip my multitool and suit down and rebuild them – you get better overall results if like upgrades are placed alongside like.
Also, just talking to a buddy i discovered that he started off with completely different alien race to me.. i thought that was something consistent for every player…
MrYd, I’ve have only had 2 crashes in 50 hours, one blue screen on v1.03 and one complete freeze on v1.05. Perhaps they occur more as you get closer to the centre?
Todays’ Tip: Pirates follow you when you swoop down planetside but then stay below you if you fly up towards the atmosphere again, making them easy pickings.23/08/16 at 17:58 #273142
Only 2 crashes? I’ve had lots. Up until the latest update that is. Every hour or so the blue screen and that error number which, as far as I know, means “miscellaneous, unexplained error”. You know the one.
But since yesterday’s update, no crashes at all.
I did find a shortcut towards the centre though. Which now means I’ve headed off the Atlas path. Still, I’ll discover an anomaly soon enough, I’m sure. Get back on the path.
I also found a whole string of rubbish planets. Landed, looked around, thought to myself “Worst. Planet. Ever” and headed off to the next one. Which was just as bad. Absolutely nothing on it. Just endless rock. On several planets in a row. One did have a big nugget of gold on it, but that was all.
Then I found a decent planet. With dangerous sentinels, so obviously something worth grabbing there.
I don’t know what people are on about when they say it gets boring. I keep finding new things. Found a planet covered entirely in mushrooms with a nice pink sky yesterday. Every time it looks like I’ve seen everything, something new pops up. Some lovely looking new planet. Or some new conversation with an alien that I still only understand half of. Or a nice new ship I can’t afford.23/08/16 at 20:23 #273150
Good to know your crashes have been reduced at least.
I was on one of those dangerous-sentinel planets yesterday, lot’s of Mxxtrino (something, something i can’t remember) spheres and i hung around to finally get to see one of the next level of sentinel… bleddy thing was firing at me from a distance and all i could see was it’s laser until i got up close, much smaller than i expected. I killed it.
I’ve had mostly a variety of cold planets, one hot, a couple with water and a few normal climate but each new terrain just gives me another excuse to cruise around the planet, occasionally looking for POIs that way instead of following waypoints. And with the varied landscape and flora and other planets sometimes hovering about quite close to the horizon it makes for some lovely scenes – if only you could switch off the waypoints cluttering up the view.
Oh and this second alien race i’m now encountering all the time are a bunch of bastards. They think they own the universe? it makes learning their language less appealing but at least i’m stealing from their doorstep and selling it back to them haha!23/08/16 at 21:47 #273151
Not the Gravitino Balls? Along with Albumen Pearls and Sac Venom, they’re good things to collect. You can sell them for quite a bit (although unlike the other 2, they might have an actual use too). Oh, and Vortex Cubes. They might have a real use too.
But picking any of those things up instantly gives you sentinel trouble. (It might be more complicated than that though)
Those Sentinels with lasers are a pain, because lasers, but also not as much trouble because they’re not flying around being hard to hit. Grenades are your friend there. A couple of those do the trick nicely. If you avoid the lasers.24/08/16 at 11:17 #273201
Probably gravitino balls so.
I’m currently looking to upgrade my 20-slot ship. Found a trading post where every third ship landing here is offering 23 slots for around 1.5m. (much better offer than 27 slots for 4 million). I’m short about .5m (i spent my money on suit upgrades) so i’ve just parked up and am ‘mining’ sentinels as there’s not much else of value close by. Nearly done..25/08/16 at 01:54 #273291
Went with a 22 slot ship for 1.3m in the end, but it looks pretty cool. Just as well i’ve ample storage in my suit.
Moved on to 6th system and first planet is quite lovely, if a little cold. Found some strange critters hovering in the air, within scanner reach but not scannable and not moving or reacting to anything. Except that they gave a ‘mysterious’ ore when i tested my laser beam on them. Not worth much.. but maybe if i find the right trader..25/08/16 at 10:42 #273299
Someone else has gone for suit storage over ship storage then? It seems the right choice to make, at least early on (I’m guessing late game is after hundreds of hours ;)
Ships only seem to appear offering a few more slots than your current ship. Which then costs millions, and then more millions to get another upgrade with a few more slots. Or you can find a crashed ship and try and find all the bits to repair it, which is cheaper but you’d better hope you don’t get stranded on a planet without a useful ship.
Suit upgrades cost lots (and the cost goes up quickly), but it’s still cheaper than ship upgrades.
Only problem is, a ship slot can hold twice as much as a suit slot.
It’s one of those games where you could make the effort to do everything in the most efficient way, but where’s the fun in that? If you spend lots on a ship and then it takes 10 hours longer than if you’d done something different, that’s not a problem. That’s 10 hours of interesting planets to find. You could spend hours on a single planet gathering everything you need before moving on, or hop between different systems using up more resources making warp cells and for fuel. Either way is good.
I think that’s the problem some people seem to have had. Play it one way for a bit and then declare “I’m bored! This game is shit!”. When really you should be more like “I’m bored! Let’s do something fun! Blow stuff up! Steal things the Sentinels aren’t happy about. Hunt for just the right planet”
Or stop playing for an hour or two and end up on Spotify checking out 65daysofstatic. Who I’d heard of before but never really listened to.25/08/16 at 12:39 #273313
Crashed ships generally offer +1 or -1 slots over your current ship. But at the trading posts there were ships landing which were offering me anything up to +9 slots, costing up to 6m.
You’re absolutely right about the playability though. I decided to play for an hour last night and that turned into 4 hours. Once i have enough slots in suit, multitool and ship i’ll be happy to spend time completely stripping them down then hunting for resources to reconfigure them in a more efficient manner. Unless i’m fabulously wealthy at that point..26/08/16 at 17:34 #273414
I think every time I’ve played NMS I’ve said to myself five more minutes, it’s always ended up being at least half an hour! I like how playing doesn’t always mean following an objective.
I finished the Atlas quest the other day, very enjoyable and interesting for a bit of old school scifi, but not massively satisfying. Buuut (without spoiling anything) it does seem to have helped in that I can aim for the centre of the universe more easily now.
I backed up my save and deleted everything last night so I could cheekily trophy hunt using v1.00. I’m amazed at all the subtle differences, in v1.03 the pause/discovery menu is a clearer and there’s a bit more graphical polish, alongside many less crashes! But I can lump a few crashes though if I get a chance getting a platinum! …I feel so shallow :P27/08/16 at 12:26 #273441
Aha, taking the ‘short’ route are you Ron? God speed! ;)27/08/16 at 22:17 #273442
Yep, whilst each time saying ‘It’s full of stars!’ and then for no good reason humming the Quantum Leap theme. Oh and trophy hunting is going well, my new starter planet is full of life so I’ve scanned 30 species and survived 27 days so far without even heading into space! Inspired by your antics actually TSB, Hello Games could probably have made a very addictive game from just one planet. I’m constantly amazed!28/08/16 at 04:01 #273443
30 species and 27 days on one planet? That’s great, i found a few extra fauna when i hung around some planets after getting 100% but i didn’t expect that you could find so many. Makes me wonder what i might have missed..
I’ve almost completed my 6th system and i’m enjoying the monoliths/plaques more now as the story of this race is revealing some things about the sentinels and the race i met previously.
I really didn’t mean to stay up this late..28/08/16 at 07:49 #273444
Hah, I saw the time since the last post and thought it must’ve gotten you hooked overnight.
This planet I’m on seems quite lush with shrubs, grass and animals, though each species seems to have a baby and an adult and many look similar so there’s not huge veriety there :) I’m wondering whether planets like those in the trailers exist though? With really big buildings, tall trees, proper beaches, crashed ships, snow, dinosaurs, big angry animals and monoliths with spinny wet portals? Seems like all the planets I visited before on my old save were very similar, very little elevation, the same copy and paste buildings, no forests just the odd tree and no animals bigger than a cow (a normal cow, not a giant marauding purple nuclear space mega cow, I hear they get quite big).28/08/16 at 11:13 #273445
Looks like the 1.07 update that just appeared fixes lots of odd little bugs, after the previous updates got rid of all the crashing.
That odd one where you get in your ship intending to just fly across the surface of the planet for a bit and instead get flung off into space at great speed?
Scanning flying creatures? Seems like having to shoot them out of the sky and scan the corpses wasn’t the intended behaviour and they’ve done something about it.
And the thing where it marks every planet as 100% once you’ve done one. Supposedly fixed.28/08/16 at 23:15 #273458
I had a crash after 5 hours playing today but i think it might be something more serious than the game. Long story short my PS4 would power on and shut down after 20 seconds, i googled and tried the simplest suggestion – a light tap on the side – that worked. So my crashes might be a PS4 harware issue rather than NMS’ code.. Anyway, it’s working again for now.. *touch carbon*
Anyhow, before all that happened i found the actual Atlas path and jumped to my 7th system, arrived in the middle of a battle, took out a few pirates and then spotted a few more ships so took out a few of them .. and then up popped a waypoint for being a nuiscance to starships.. oops :)
And i’ve met a 3rd alien race and the buildings have a very different architectural style to them now.
Current planet is fairly barren but the terrain makes for an interesting skyline, few animals but lot’s of lovely splashes of coloured flora. And because the moderate climate keeps the HUD at bay i’m getting lot’s of nice pics. It’s very cool after all this time playing to still find planets that i’m reluctant to leave.
Ron, i’ve found a few large creatures along the way. And i’ve had some partly forested planets and various storms with wind/dust and rain but i haven’t seen any snow falling. You’ll just have to keep exploring.. ;)
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