28/01/16 at 00:35 #260427
@Avenger We don’t get to unlock any abilities or perks? That’s a bit of a bummer if so. Also is it one mission and just the dark zone gameplay?28/01/16 at 11:34 #260458
That’s the impression I got. I watched an official Xbox video on how to play the beta and it was exactly the same thing I did previously. Whether there is more available i can’t tell, which is why I’ll give it a try later on and report back, but I have the feeling the same kind of stuff will be locked out.28/01/16 at 11:36 #260459
If it is the same content as the alpha, then it’s basically one main mission and the darkzone.28/01/16 at 14:17 #260469
Just been playing it, and it has the same in-game content and restrictions as the alpha. Just the one main mission and the dark zone, with a handful of abilities (no perks or talents available to customise/use). I suppose it gives me a chance to try out the dark zone more, but I was hoping they’d do a different mission with at least a couple of perks/talents available. It’s still great for the playing it for the first time, and the weapon modding is featured which allows some nifty weapons to be equipped.
There have been some significant improvements too. The visuals have been added to and polished, the map and map key make a whole lot more sense, there was a bit more going on in the district with encounters and stuff, and the gameplay has had a good re-balance. Will try the Dark Zone out later on, and hopefully invest a bit more time in it.28/01/16 at 21:18 #260500
@ Avenger The visuals on the XBox One look fantastic, can wait to see if the PS4 is able to push the visuals further.
I suppose its shame if you have been through the alpha that you are just essentially going through the alpha again, but for us newcomers I’m looking forward to it. I find it strange they omitted the perks and talents, though i’m sure they have their reasons.29/01/16 at 02:06 #260530
Yeah the game looks fantastic, so much so I found myself recording a awful lot of the strolls I took between objectives, and there were some truly stunning sights. Fog, haze, snow, beaming sunlight, neon signs, the soft glow of Christmas lights and the clutter of abandoned homes. It easily scores 10/10 on environment design.
Thankfully I only did the main mission and a bit of dark zone in the alpha, so I’ve spent a lot of my beta time picking of the side quests and encounters. Tried out matchmaking which was decent enough (that alone means it bests the rather alienating Destiny), and there were some interesting moments in the dark zone. It takes a good 8 hours to try and complete everything the beta has to offer. Be interesting to hear people’s thoughts on it.02/02/16 at 09:38 #260747
Well the Beta was fucking epic, absolutely loved it – and was great to play with and chat to RudeA and Hornet (cheers guys)!
I haven’t really been gripped by an RPG since Fallout 3 and only FF7 before that. As I’ve said before it ticks all the boxes for me personally – it’s 3rd person, it’s current day(ish) and it’s not in a fantasy setting with aliens and such. Apart from Ghost Recon 2 (I think) and Rainbow Six (PS3) I’ve not really been that impressed or attracted to any of the Tom Clancy games but presumably their experience with weapons etc really helps to offer the deep array of guns and customisation. It’s the customisation of guns and armour (and appearance to a degree) that will keep me hooked – everytime I pick something new up I either rearrange my loadout or mark unwanted items as junk to sell so that I can afford that gun mod that I want. This is all without even paying much attention to the grenades/alternative ammos, perks and the crafting!
Although I didn’t really play Destiny, I’m not sure why it keeps getting compared to it. Dying Light was a big open world RPG that could be played 4-player, and was also first-person – so would that not be a closer comparison to Destiny than The Division? I tried the Hospital mission on Hard yesterday (solo) and it was pretty touch, the enemies really rush you and I found myself backing-up a lot and bottle-necking the enemies – so I’m sure they are designed to be played co-op, certainly on the higher difficulties.
There are a few things I don’t understand about the Dark Zone – (if anyone can clear them up I’d be grateful). So my understanding is that anything you get from computer AI enemies or other human players can only be used in the er, “Normal(?)” Zone if it’s successfully extracted, else it is destroyed upon exiting the Dark Zone? Similarly if you are killed in the Dark Zone, your killer can only take your items that were waiting extraction (NOT stuff from your general inventory/backpack)? So what is the point of buying stuff from vendors in the Dark Zone – are these items typically better than you can buy in the Normal Zone but still require extraction, and as such there’s obviously more risk buying these as they can be looted by other players before you’re able to extract them?
If that’s all true then it’s actually rather good – I was concerned your inventory items could be stolen. I’d probably only buy one good item at a time (and extract it) from the Dark Zone, in case I get slaughtered on my way to extraction!
There was certainly an “on-edge” feel in the Dark Zone which made me very cautious, and not many games are able to create that feeling successfully. If there is an open beta later in February I’m going to concentrate on the Dark Zone to prepare me for the main game. It’s also good to hear that the Dark Zone has rank tiers/brackets so you’re not put with players far better than you!02/02/16 at 13:49 #260782
Dark Zone loot always needs to be extracted, but once it is extracted you can use it anywhere (normal or dark zone). Exiting the DZ with loot will mean the loot gets destroyed.
When you get killed you only lose your loot and some DZ money/experience. In fact three items of loot will become public meaning they can be stolen, and the other three will remain private so only you can pick them up again.
The DZ vendors generally offer better gear than the normal zone vendors, but the catch is that they cost DZ currency. If you do buy something from them, it’s free for you to equip and use whenever you want (no need to extract anything). For me the best weapons and gear came from DZ loot, but there were one or two useful bits of armor and mods from the DZ vendor.
It was definitely interesting stuff trying to extract high level gear that I could not afford to lose. I remember I tried to extract a Police M4 and nearly got killed. After that I started carrying a shotgun lol, and I started setting up a dummy extraction to throw hunting parties off, and then extract at a different location.02/02/16 at 14:30 #260791
Thanks mate. Seem I was kinda right, although better news that items from DZ vendors don’t actually need to be extracted!
Can you clarify/confirm this bit mate? “When you get killed you only lose your loot and some DZ money/experience. In fact three items of loot will become public meaning they can be stolen, and the other three will remain private so only you can pick them up again.”
So if I die, regardless of how much loot I had (could be just 1 gun?), 6 bits of loot become available (presumably where I died) – 3 for others to collect and 3 for me to pick-up if I choose? Sorry, just trying to understand how it works and appreciate the tips! ;)
Also, how do you start a dummy extraction please?
I’d really like your gun mods to be automatically removed (or at least the options) when you go to sell them. My only other criticism is that I found it hard to avoid certain enemies (not necessarily in the DZ) as there’s no field-of-view on the radar and with open spaces between cover it was almost impossible to avoid confrontations if you wanted to – which sometimes might be preferable if you’re low on supplies or significantly outnumbered.
I seriously can’t wait for this to come out, can’t imagine I’ll play much else for quite a while when it does!02/02/16 at 15:27 #260795
Ah, my bad. No if you only have one bit of loot then you’ll only drop that one bit of loot. If you have 6 loot, then that’s where three will be dropped publicly, and three privately. Likewise if you have say, 4 loot, you’ll drop something like 2 publicly and 2 privately.
The dummy extraction was me just calling in one extraction I have no intention of using, and then running off to another completely different extraction site, calling that in, and extracting my stuff there. It worked once or twice because the dick gang immediately ran to the first (dummy) extraction only to find no one there (probably), and that gave me some breathing space for when I was doing the real extraction at a different location. It’s a decent enough diversion tactic.02/02/16 at 15:55 #260798
Thanks mate, that makes sense regarding the loot drops!
How do you actually call in an extraction though, just go to an extraction area and activate via some prompt? Nice tactic btw! I definitely need to mess about in the DZ some more! Sorry for all the questions. ;)02/02/16 at 16:17 #260809
Hold Square in the extraction area, that’ll shoot off a flare, but the wait will be 90 seconds for a chopper to turn up, and then there’s a 30 second window to attach the loot.
Talking about avoiding enemies, you can do fast travel via the map. When I exited the DZ I just fast traveled to the base (or the social hub where the beta starts), and that saved half a journey. Unfortunately it didn’t allow fast travel to the DZ entry points, so I still had quite a walk. Also it’s annoying how the ‘stash’ is back at base. I didn’t quite like extracting tons of items, only to find I couldn’t continue because the stash was full and I needed a long journey back to base to empty the stash. I found it interrupted my DZ shenanigans a bit.02/02/16 at 23:09 #260833
Yeah the beta was amazing, this is definitely a day one for me. Think I fell in love the visuals of the environment, just can’t get over how beautiful it looked, especially at night, in a fog and neon lights piercing through.
Was also great to be able to squad up and chat with Youles and Hornet, looking forward to teaming up when the main game hits the shelves.
The only problem I had was matchmaking just would not work for me at the terminal in Camp Hudson or within the map, it seemed to be locked out for me.03/02/16 at 08:30 #260845
Definitely mate, I’d love to team-up again (my usual gang probably aren’t getting this and we seemed to do alright as a team). ;)
I didn’t try matchmaking so can’t if I’d had the same problems (perhaps it wasn’t just you I mean)!03/02/16 at 22:00 #260895hornet1990Participant
Yep, I’ll be up for teaming up too :) I enjoyed the beta and am looking forward to the full thing.
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