The Lone Steven's Replies

Forum Replies Created

Viewing 15 posts - 16 through 30 (of 61 total)
  • Author
    Posts
  • in reply to: Metal Gear Solid V #253479

    The Lone Steven
    Participant

    Personally, I would give the game 7 at best. I mean, it’s good but the story is kinda disappointing and flat out fails to be the missing link. I’ve pretty much taken a break from it as I just got bored.

    With that scene in Mission 30, I think it’s Kojima trying to be Kojima with the new way of Kojima story telling and it failed. I mean, Snake says nothing! For a franchise that features confrontations with memorable bosses(apart from PW), they really dropped the ball. oh and you’ll probably hate the ending. It also seems that it’s a rushed game as chapter 3 was cut out and it was discovered a few weeks ago.

    in reply to: Metal Gear Solid V #252812

    The Lone Steven
    Participant

    Sadly, MGS V is the first game that I am not interested in playing until the end due to the plot being rather disappointing and Big Boss’s journey to becoming a villain is just not there. I still love the franchise and in my eyes, MGS V is the weakest in terms of plot. Hell, even Peace Walker knew it had nothing between the end of the main story and the ending thus having us replay the same boss battles to build Zeke. MGS V, an entire fricking chapter consisting of replays and some, are effing bs is just crap. I do wonder if this was a factor into Kojima getting the hell out of Konami or if this is their attempt at trying to claw back the £80million budget that they gave MGS V.

    Hell, I’ve gone from playing the hell out of it to short bursts and well, i’m starting to notice a small pattern. It also fails to take full advantage of an open world. :-/

    in reply to: Metal Gear Solid V #252784

    The Lone Steven
    Participant

    Oh ***** off! http://www.eurogamer.net/articles/2015-09-17-metal-gear-solid-5-will-have-horse-armour-dlc

    Even Bethesda knows that horse armour as DLC is a bad idea and they had a valid reason for doing it the first time around. They were very new to the whole DLC aspect instead of releasing expansions and horse armour was a mistake that they learned from. Oh and they’re trying to ruin Eva and the Boss by using their unzipped outfits. Both, taken out of context. Both, were excellent characters and the Boss only unzipped her outfit to make a point about her scar. Eva, was trying to seduce Snake. Oh and the traditional Tuxedo for Big Boss has been stripped out of the game to flog back to us.

    in reply to: Grand Theft Drama #252672

    The Lone Steven
    Participant

    I assumed it would be about Sam Houser and GTA’s birth-San Andreas. Bit disappointing that they went for something that was common knowledge and i’m not surprised Rockstar called it a load of made up bull as altering events for dramatic events is never good for dramas based on a company. Sure, Rockstar are laid back with most things as long as it’s not a profit being made on their content without their authorisation but the BBC making it without reallying trying to contact Rockstar(as far as i’m aware, could be wrong) or getting Sam Houser’s permission along with Rockstar’s to do this, it is no wonder that they are suing the BBC. Also, they played GTA wrong.

    I mean, the BBC made it out to be a generic killing simulator during the limited shots of the game. I hate crap like that. But it is just average and considering most outlets love using Grand Theft Auto to portray gamers as potential criminals, it’s does what it wanted to do.

    Also, that plug in the end undermined the purpose of the drama. I mean, I know the BBC does plug their own stuff but to do it at the end of a docudrama that has virtually no coding in it. I mean, they flat out avoided coding scenes apart from Hot Coffee being mentioned and the whole why they didn’t simply remove it not being done well. I mean, would it be too hard for the BBC to add in a small scene where Sam demonstrates what happens if you remove code?

    As for the coding show, it’s going to be crap. Why? It’s focusing on the whole girls don’t play games aspect instead of focusing on those who don’t code but want to aspect.

    For an actual GTA Series, I could see Rockstar using Netflix. However, it is never going to happen as Rockstar flat out avoids anything involving films and their franchise. Apart from Max Payne. I can see them releasing a documentary at some point just as a massive “Eff you! This is what really happened, you two bit pieces of etc…” to the BBC. I may be looking too much into it.

    Also, no single player DLC for GTA 5 as Online is too popular thus they are focusing on online. :(

    in reply to: Grand Theft Drama #252626

    The Lone Steven
    Participant

    Whilst it was average at best, it wasn’t as bad as it could have been. Granted, I did expect it to be more about GTA’s creation and how it spawned the open world genre instead of Sam Houser and Jack Thompson. DMA design was never mentioned and either they portrayed Sam as an utter arsehole as a boss or Sam is known to treat people like that. I am betting on the former. Radcliffe wasn’t that bad but the way they used him was a bit crap. The worst part is that they never even explored how GTA and Rockstar grew into the powerhouse they are today. I think they either ran out of ideas near the end or it was a mild screw you to Rockstar for not authorising it. I’m not surprised that Rockstar is suing the BBC but it’s mainly for unauthorised use of GTA footage and graphics.

    I am doubtful they put that much effort into the true history of Rockstar and seemed to have went “Oh, that hot coffee scandal, let’s focus on that. Let’s call it the gamechangers despite it not really changing much in the industry and let’s make Thompson a flawed hero.”

    in reply to: Metal Gear Solid V #252484

    The Lone Steven
    Participant

    Are you FECKING SERIOUS!? MGS V is unfecking finished!? The goddamn missing link and it is unfinished!? What the *****! Also, ending is crap. The rest of the plot is just meh. :-( Oh and turns out I already have the damn ending spoiled before launch thanks to Mega 64’s MGS V spoof. Just…..

    Kojima, you really dropped the ball. I mean, you really, really did drop the ball. I mean, this is Mass Effect 3’s level of bad. In fact, it’s worse as there was no hint at it. How did you go from tying up loose ends to creating the mother of loose ends!?

    Someone create a spoilers thread as I need to vent.

    in reply to: Metal Gear Solid V #252483

    The Lone Steven
    Participant

    I have a confession to make, I don’t care about spoiling MGS V for myself due to the bare bones story. :( This annoys me as i’m not invested enough to avoid spoilers. The mere fact knowing that Chapter 2 is filler ruins it for me and screw it, i’m googling the plot. Goddamn it, Kojima! You messed it up! If Hayter voiced snake and there was more things to keep my attention, then I wouldn’t end up doing this but goddamnit! :(

    in reply to: Metal Gear Solid V #252427

    The Lone Steven
    Participant

    Reeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeettcooooooooooooooooooooon!

    The story, it’s kinda failing to prevent me from looking up certain things to confirm my theories. :-/ Any other MGS game and I would wait for the story to confirm it myself. The S rating requirements are kinda BS. I mean, I didn’t even get the damn fox rating on that mission despite having no alerts! It played me like a damn fiddle!

    Apparently, Ishmael is addressed and I will confess, I am still very curious to finding out how the man on fire came to be. Only realised that the potentially psycho Mantis kid had a name yesterday despite the name being in the opening credits. Also, for what seems to be a story about revenge, there’s not much build up to revenge. It also seems to retcon GZ. For example, That character has no right to appear in PP due to the events of REDACTED and the unfortunate side effects of REDACTED.

    Ok, does any one mind if we start using chapter 1 spoilers? The thread would have to be renamed MGS V THe Phantom Spoilers or Spoilers galore but I think most have gotten past chapter 1. Apparently, the side ops do contain a bit of side story but I hate lazy side quests in games. It seems that it’s a bit lazy with the Side Ops in PP. I was expecting them to be more like GZ’s side ops where it had a story in every single one. Or a comprise of 80% story, 20% filler ops.

    in reply to: Gaming Heaven #252378

    The Lone Steven
    Participant

    I want to say Metal Gear but I also want to say Dragon Age. To be honest, I don’t know what is my gaming heaven but I would probably say that if I had to pick a top 3, it would be the MGS franchise, Bioware’s RPGs and Bethesda’s TES franchise. I didn’t discover MGS until the closing days of my PS2 era and post FPS craze but man, it introduced me to story telling in games. Eva was the first video game character that I thought( and to this day, I still maintain that she is) sexy but MGS 3 is where I got my like for story driven games. Dragon Age introduced me to RPGs fully and one of my gaming dreams is to own all the Bioware CRPGs! (I am aware that KOTR 2 is an Obsidian game that had EA happen thus it being an utter mess or Lucasarts happen thus it being an utter mess without the restoration patch).

    However, I do hope that microtransactions die in the next few years as I grew up in the PlayStation era. I mean, to go from having to actively search for hidden content or unlocking stuff to either paying to win or paying because the developers got forced to create a pay to win game is just sad for me. That said, I do love DLC when it is done correctly.

    in reply to: Metal Gear Solid V #252377

    The Lone Steven
    Participant

    I think I’ve just been screwed out of a S rating for mission 14. :-/ That or the game does not like it if you take your time as I spent an hour trying to rescue all the prisoners. Even worse, if you are after completing all the objectives, this prisoner dies if you are not quick and you have to listen to the interrogation. :-/ But I only did it as I felt like being The Big Boss of legend who rescued all prisoners. :) I am losing a combat unit member every few deployments but to be honest, I don’t really feel the loss. Granted, Amber fox and Gold fox are two people that I hope to never lose because, well, they are unique. Is it me or does MGS V fail to give you a reason to despair about the loss of a combat unit member?

    in reply to: Metal Gear Solid V #252335

    The Lone Steven
    Participant

    It worked on PSP as it was suitable as a game that you could play in small sessions. On a console, yeah, that didn’t really transfer well.I disagree with the bosses of PW as they were just… generic. PP’s bosses are just crap and that’s just based on the final boss. Sure, there is the skulls but that’s not a boss fight. I do admit, it is rewarding to defeat the skulls time and time again.

    I feel sorry for anyone who is trying to get the S rating for every mission as the game will not forgive even one mistake.

    in reply to: Metal Gear Solid V #252283

    The Lone Steven
    Participant

    So do I. I do have a very good idea who the big character reveal is and will be rather disappointed if it is who I think it is. Would explain why Kojima himself said it doesn’t slot into the future very well. It’s also very heavily hinted at who a certain blond character is if you are familiar with a certain project in the MGS Universe. I’ve had to enable reflex mode as the game is just too damn challenging without it.

    Tef’s review was great but I feel it’s worth an 8/10. I think I know what mistakes Kojima made with PP and that is making it into PW on steroids thus leading to silent snake, only without the cutscenes, we’re stuck with silent snake.

    I am disappointed that the second half(again, PW suffered from this) seems to give up judging by Tef’s review and the first 3 missions that I saw. Only one was new, the others were repeats. PW had grinding to get the ending in order to build Zeke. I hope PP is not grinding or mostly padding out forced replays of missions for chapter two. :-/

    I’ve also gone from “STEALTH! STEALTH! STEALLLLLLTHHHHHHHHHHHHHHHHHH!” to “I’ll come back another day to get the stealth only mission approach, anything goes.” I do hope that Mission 9, I can shoot down the helicopter as the last time I did this mission, it either bugged out or the game did not count it despite me hitting it with two missiles and it being on fire.That said, it could have flown outside the mission area.

    Speaking of which, mission areas are a bit annoying if you want to take a certain route. I wanted to avoid a certain relay bridge but was forced to go to the bridge due to no way of being around it and Kojima missed a chance to put grapping hooks in the game. I mean, why can’t we go up and over? We have a small army trained by Big Boss or Ocelot etc.. Grappling hooks and climbing can be easily done. Tis rather annoying looking for that one crack only to discover that there is none thus that route is out of commission.

    Who’s completed Chapter 1 yet?

    in reply to: Metal Gear Solid V #252210

    The Lone Steven
    Participant

    It’s online only.

    Regarding Kojima, I think it’s not a case of it being weird by Kojima just cocking up his mission thus BB having to rescue him along with allowing those who didn’t import a GZ save to get him. He is rather overpowered in terms of Intel team. I have heard that the bulk of the story is told via tapes and have seen somewhere that Kojima no longer believes that story telling via cinematics is the way to do so. But to be honest, I rather have the game go back to the MGS pre-PW style. But it could be just me being used to stories being told via cinematics. Am disappointed by the lack of stuff to do on motherbase. No training with our men(I don’t count beating them up as training), no shooting ranges, no box practises(Seriously? We get motherbase and we can’t practise using the most deadly weapon in the history of mankind, a box!) and generally feels a bit shallow. It’s a nice touch but apart from a few bits that reveal story stuff or reveals things from GZ(some which made me state you sneaky bar steward Kojima), it’s just meh. Would have liked to give speeches to the men, would have liked to have to put a stop to any random fights, stuff like that.

    Also, I’ve disabled Reflex mode and either I am a bit rubbish at stealth or my timing is awful or just unlucky. Spent 2 hours on mission six in a bid to get the S rating and didn’t get spotted once. Well, I did but I CQCed or shot them in the head before they could raise the alarm. Boxes are useful but they seem to not be worth the trouble. Oh and don’t stay in one too long as they will shoot you.

    Oh and the final boss of Chapter one is very, very disappointing. :-/ For a franchise that is known for having memorable boss battles, I expected more.

    I also believe that a certain character that is in the intro is another certain character back from the dead due to who he looks like. Kojima isn’t the type to make characters look like others without a reason. Apart from Raiden’s Russian counterpart but I think that was more of a gag in MGS3 and self awareness of the fanbase and Raiden MGS 2 appearance.

    Is anyone using the vehicles? I’m not as well, they are not worth using for stealth. Tried using an APC, got spotted. Used a truck, got spotted. Tanks are good but there is nothing better then taking out a tank unit with nothing but a rifle, a missile launcher and a pistol.

    in reply to: Metal Gear Solid V #252166

    The Lone Steven
    Participant

    I can force myself to believe that his silence is partly due to brain damage but still, it’s a waste of Keifer’s talents. He does sound natural as Snake where as, Hayter sometimes came off as a bit forced and he always did have trouble not going into Old Snake whilst voicing Big Boss.

    in reply to: Metal Gear Solid V #252116

    The Lone Steven
    Participant

    Can’t due to limited data and it would eat it all up if I kept the PS3 connected all the time.

Viewing 15 posts - 16 through 30 (of 61 total)

Lost Password

Please enter your username or email address. You will receive a link to create a new password via email.

Sign Up