Over the past few days, a few different publications around the web have been claiming the Kinect will cause Xbox 360s to get the infamous Red Ring of Death. Microsoft has now responded to these allegations and, surprise surprise, they claim there’s no link.
Speaking to BBC, this is what Microsoft had to say:
“There is no correlation between the three flashing red lights error and Kinect. Any new instances of the three flashing red lights error are merely coincidental.”
Personally, such correlations sounds like gibberish to me. I put claims like this in the same boat as those that say every firmware update Sony has ever released causes your PS3 to brick.
Like all consoles, 360s fail and there doesn’t always have to be a reason outside of known hardware issues. And how connecting a camera can influence the integrity of soldering points between a CPU and GPU, I have no idea.
Source: BBC
Foxhound_Solid
How many PS3s/360s/Wiis are out there. Hell if 1000 go at once under the same circumstances you could still pretty much put it down to simple coincidence as there re effing millions….
cc_star
The Xbox failure rate is abysmal and there is a far too high a chance of it breaking down, the fact the console may be seeing increased use over the holiday period thanks to new game and/or Kinect is the reason.
Kinect uses lower CPU cycles than a AAA games which feature intense graphics and make heavy use of AI, especially as Kinect games are at the more basic end of the spectrum
TSBonyman
You can’t point the finger until they increase the accuracy ;)
OneShotWook
Very good:).
RedStarGlow
It is all about the ratios. More unit, more failures. The first rule of any good troubleshooting, What changed? Well I just got this Kinect!
Recap – Failures will be higher as more units are shipped. Kinect is likely the last thing that changed.
Roynaldo
Classic. Always the same. “I got new thingy for my thingy and it broke my thingy” No fella, your thingy was about to break anyway.
Quit your jibba jabba foo!!
boyinastairwell
Ah, so Kinect can’t heal the sick either?
grimm
Just to echo what others have already said, hundreds if not thousands of 360s break every day, so some of those people are bound to have just bought a kinect over xmas. It’s pretty simple really that loads of 360s have packed in just as people bought kinect and people have jumped to this conclusion.
The failure rate of 360s is absolutely abysmal anyway, I have no idea why the fanboys try to claim otherwise (but that’s a different discussion). I stopped using 360 as my main gaming platform a while ago due to this though (on my 3rd one now and I just cba anymore).
3shirts
Yeah I have a friend who had to send his 360 back 4 times! Each time was a warranty replacement and he said that Microsoft were, to their credit, pretty helpful and quick but in the end he just had no confidence any more and his enjoyment was ruined by the constant worry that the console would die at any time.
In the end he just sold it and bought a PS3. I suspect quite a lot of people have had a similar experience.
jayjay119
I love the way people are defending Kinect by saying ‘hundreds of 360’s break every day’ regardless of whether Kinect was responsible or not, it still shows the shodiness of the 36o’s manufacturing. It’s just about the better of two evils.
a inferior race
I don’t think people are defending MS. They are merely pointing out what they think is the actual cause and I agree, it just sounds like the regular problems that have been pretty much omnipresent since launch.
beeje13
‘Personally, such correlations sounds like gibberish to me. I put claims like this in the same boat as those that say every firmware update Sony has ever released causes your PS3 to brick.’
Spot on there echo.
360-4-life
“And how connecting a camera can influence the integrity of soldering points between a CPU and GPU, I have no idea.”
It’s not the “camera” – it’s the firmware causing the issues – check the official forums, it’s all there to see.