It seems that Max is most definitely back and “isn’t the booze-soaked hulk we’d been led to expect.” The new issue of Edge has all the details, and the game is set in Sao Paolo, Brazil, and is a joint effort between Rockstar Vancouver, New England, Toronto, and London.
Max Payne 3’s art director, Rob Nelson, had the following to say:
“We have a lot of talented people across all our studios and this just means we can bring the right people in for a specific task when needed – and it gives the games a consistant level of quality and an approach that’s Rockstar.”
Bullet-time makes a return, with the meter being charged by killing enemies. There’s a wheel-based weapon selection system in place too, which should hopefully allow for a smooth transition between weapons. The environments are fully destructible, which is bad news for Max as a new cover system uses it.
To up the realism, hundreds of hours of motion capture footage have been recorded. Despite releasing details to the contrary, Max Payne’s original voice artist will once again take on his role.
As with seemingly every game these days, Max Payne 3 will ship with an online multiplayer, although there are no details as to how this will work.
Source: Edge via VG247
tonycawley
Why are people moaning about it having multiplayer? You might not want it, but it doesn’t harm the game being there does it? As it goes, it sounds like a pretty dumb addition to me, I mean max payne is all about the bullet time, and that can hardly be used in multiplayer can it? I think we’d break the space-time continuum if we tried that!
GTRsannin
Well it can hurt the single player if they put too much effort and time in to the MP only concentrating on that and do a so so SP to me MP is just bonus in a game i prefer SP and yeah i don’t know how are they going to make bullet time work in MP
cc_star
wonder if you can bullet time in the MP?