TSA Talks #3

Last week Sony launched the full-length mutliplayer component for Uncharted 3: Drake’s Deception. Will this spoil your enjoyment when the full game launches or do you want to see more of this happening with other online titles?

Peter: I think it’s a smart marketing ploy. Give people a large taste of what the disc offers and then switch it off when the game is available to buy. Allowing your stats to carry over is a very smart move too. I don’t personally care much because I’m not a big fan of competitive online multiplayer but it seems like a good strategy to me. Provided they’re certain of their product, of course. It would be a disaster if they released the full MP side of Uncharted 3 and it turned out to be horrible – that would put people off buying it! Luckily, that doesn’t seem to be the case.

Aran: It won’t spoil my enjoyment at all because I play the Uncharted games for the single player campaign. Multiplayer-heavy games like Call Of Duty and Battlefield won’t put the full multiplayer experience out into the wild, unless it’s in beta. For those games, multiplayer is what draws the customers in and if they just release for free or a small sum that then their profits will surely take a fall.

Jim: After just a few days I’m already fast approaching level 30 with no sign of letting up. With Uncharted 2 having been my all-time favourite multiplayer experience (trust me, I’ve played a ton of online shooters,) I knew I couldn’t resist but that doesn’t mean I’m all for this sort of scheme.

Uncharted 3’s online component is missing a number of features including maps, skins, and unless Naughty Dog scrapped it following the beta, an extensive character appearance editor too. I fear that when the game launches I will have missed out on a number of in-game aspects I will have found relevant. So, in a nutshell, I won’t mind other developers following suit but only if they can promise the full experience instead of the full experience.

Blair: It’s a weird move. I mean, it’s all supposed to be part of the full game package and now they’ve done this; doesn’t it devalue the full release somewhat? I’m not a massive fan of multiplayer gaming but from what I’ve played of Uncharted 3, it’s really solid and great fun – it should be on the disc exclusively to back up the rest of the game, rather than meaning those who have PS+ and want to purchase the full game might feel a bit ripped off, having played the multiplayer as much as they’d like to before buying it.

I thought once that it would be a good idea to release two parts of a game – the online portion and the campaign mode, but now I really don’t. Call of Duty, for example, is a combination of three modes, mainly, and releasing these separately would make it feel less like a ‘full’ game. I don’t think you should get to experience the whole of one of those modes without getting the others.

PreviousPage 2 of 3 Next

7 Comments

  1. I don’t know who initially coined the “First Impressions Last” phrase but it’s so very true for most things in a modern consumer-based society. Sony has done a lot of damage with Home and Move and I still sit here waiting for the alleged raft of good reasons as to why I should buy a Move controller. The most frustrating thing is I still want to buy one but I want to see quality AND choice. Something Sony has failed to supply.

    After reading people’s opinions on TSA I can see that there are scores of us that feel the same. My biggest concern is that Sony won’t learn from this. They didn’t with Home and it appears they haven’t with Move.

  2. In everything about the Move, I never once see mentioned that it (also) is an excellent “arcade” shooter device. I mean, we didn’t have one before on the PS & it’s great for that function. Games like Time Crisis 4, The Shoot and soon House of The Dead: Overkill are great fun & work excellent.

    MS doesn’t have one.

    • The Gunstringer and Blackwater are both Kinect-enabled shooter but I see your point.

      Though good games, Time Crisis and The Shoot aren’t exactly killer apps for the PlayStation Move. House of the Dead may haul in a few new adopters however.

  3. Move, for me, is a great bit of tech but it just hasn’t had enough support yet. I own only one game purely for Move and that is Sports Champions. Its great but no other “only Move” games come close to it’s standard. I haven’t really liked Move compatibility in KZ3, R3 and LBP2 either.
    The Uncharted 3 multiplayer is also a strange move for me which I will never know the reasons behind. It was great at first but now for me it’s unbalanced and inconsistent. There’s only a handful of maps at the moment and very few skins. I will be trying to get as much as of it before it closes.
    I loved the Long Live Play advert. It was just great. Mainly as it celebrated the Playstation (as Aran mentioned i think).

  4. I also found the UC3 MP to be a strange but enjoyable move. I expect it will close at launch, so the addicts will buy the game.

    Move is like a really cool sword that’s still to make it’s first kill. There’s a few cool titles, but that’s the problem. There’s just a few. Also Move in R3 is weird, the reticule should be centered at all times, but instead it moves all over the place and makes turning difficult.

    The advert was awesome, but screw Michael, what about me?

  5. I agree with everyone that the Move needs to have its must have game to succeed which we haven’t seen yet, and perhaps never will. Maybe if Sorcery sees the light of day…
    The Uncharted multiplayer is an odd move as some people could be left feeling short changed from the full game after playing half of it, but I think it’s a combination of Naughtt Dog wanting people to play the MRI player first and get sucked in rather than just goin straight to single player and forever ignoring the online, and Sony wanting PS+ subscribers to feel like they are getting something big and extraordinary instead of the usual monthly stuff. And test the waters for future games and exclusive deals.
    Love the ad, screw the casuals, this is what PS is about. Exclusive titles, and it was put together in a brilliant way IMO. MS could not do and advert like that. A far cry from the ‘This is Living’ ads in 2007….

  6. Move needs more games, I think everyone agrees with that.
    I really liked the LLP advert, I saw it as a unity of gamers thing, but I’m more interested to see where they take it in the future, because it was closed to those who’ve played those games, which is terrible advertising, It’s just preaching to the converted. Where they take it is where it’s at, I just hope Kevin Butler is helming it, he is hilarious..

Comments are now closed for this post.