Everyone knows Capcom are EVIL. They make millions and billions of dollars by putting some of the downloadable content on the disk and then when people splash out on extra characters all they have to download is a 100kb unlock key.
They should make that stuff actually downloadable.
However, the Japanese publisher is listening. They know that people hate the idea of having future content locked away on the disk until palms are crossed with silver, so they’re changing their ways. They are reforming. They will no longer be evil.
Well, shortly, because some games are already well into development that are sticking to the rules. Dragon’s Dogma will be another game where you’ll buy (should you so decide) content that’s already developed, produced, downloaded.
“We have begun the process of re-evaluating how such additional game content is delivered in the future,” say Capcom.
“As this process has only just commenced in the past month or so, there will be some titles, where development began some time ago and that are scheduled for release in the coming months, for which we are unable to make changes to the way some of their post release content is delivered.”
“One such title is Dragon’s Dogma, where the decision to include some additional (but not all planned additional) game content for the game on disc was made at the beginning of the game’s development cycle as at the time this was determined to be the most efficient way of ensuring certain content was made available.”
Capcom say Dragon’s Dogma will offer 30-40 hours of gameplay without any DLC, but with it there’s likely to be around 100 hours.
“You are being heard,” the blog ends, meaning gamers, fresh from a group protest over Mass Effect 3’s ending, can rest easy that they’re effectively changing long term internal policies at at least one major publisher.
Update: apologies, we misinterpreted the quote regarding content. Capcom have told us it refers to 30-40 hours story, 100 hours with all sidequests the game ships with.