The Elder Scrolls Online Game Director Matt Firor has posted a rather lengthy blog detailing some of the changes coming to the game this year. The first two DLC game packs, Thieves Guild and Dark Brotherhood, will launch in Q1 and Q2 respectively, and there is plenty more to come.
Focus on Social
- Looking for Group version 2.0, which will go live with the Thieves Guild update. This will fix some longstanding problems with our LFG system and allow players to create groups faster and more efficiently.
- All future DLC will continue to use player level scaling to ensure that players of all levels can play in the same zone together, as we do with Imperial City and Orsinium.
- Enable text chat on consoles later this year to help players – if they wish – to communicate zone-wide with other players, have easier access to emotes, and be able to chat with others using text instead of voice. This will be optional, and we will continue to fully support voice chat on console as the primary means of communication.
- Work on a Looking for Guild system, as well as updates and fixes to make it easier manage player guilds.
- There will be little or no changes to our current 1-50 player leveling system. You will receive one Skill Point per level as you do now, and one point to put into your Attributes (Stamina, Magicka, or Health.)
- From 50+, you will receive Champion Points as you gain Experience, which you can use to further augment your character via the Champion System. The character information window will be updated to show your level, plus your Champion Rating, which is the total number of Champion Points you have accrued.
- You will be able to gain more Skill Points the same way you do now, by completing quests, raising your Alliance War rank, and collecting Skyshards.
- We will continue to slowly raise the Champion Point cap over time as we add more content. The cap is currently set at 501 Champion Points.
Other improvements include scrolling combat text, character nameplates, and the ability for console players to display their character name instead of their PSN ID/XBL Gamertag.