Underworld Ascendant out now on PS4

 

It’s safe to say Underworld Ascendant didn’t have the smoothest on launches being so wracked with problems it was in an unreviewable state, but OtherSide Entertainment have been working on the game and have released a new update, along with a PS4 release which has gone live on the store today for £24.99. An Xbox One version is still in the works but is expected soon. The update for UnderWorld Ascendant includes a much more expansive save system, better navigation through areas, and additional characters that can offer new quests. You can read all of the details below.

Save Game System
OtherSide completely overhauled the Save Game system based on player feedback, enabling save across much of the game while also retaining the Silver Sapling’s respawn feature.
Player Journey
The world is now a series of interconnected levels, accessible through The Grand Staircase. Updated quest flow focuses now on important narrative quests highlighting both new and refined story and content, while allowing the player to freely explore the environment and optional side-quests. Players will also be able to reach the lower depths of the Abyss more quickly in the game’s overall progression.
New Content
A number of new NPCs offering various benefits to players are available, including the Shambler Meridian, the Deep Elf Severn, the Dwarf Quater, the Outcast Dahlia and the Outcast Fane. Quests have been added for each of the new NPCs noted above. Freeing the NPCs results in offering various benefits to players, including a new vendor that sells high level magic artifacts (weapons, armor), additional rune formulas and highlight hidden areas and lairs. Additionally, many new items, weapons and armor are available.
 
Skills and Abilities
Combat has been improved to be more engaging and strategic, with advanced combat skills now immediately available to the player and adding new elements like the enemy shove attack. Magic has been enhanced with new spells and more available runes, allowing players to explore more of the game’s customizable spells. Updates to stealth and enemy responsiveness in lighting have improved stealth playability.
Performance and AI
Player movement is more fluid and enemy AI has been updated to improve enemy behavior, offering a more polished reaction to player actions, pathfinding and combat effectiveness. Enemy AI now also ramps up in variety and difficulty as players venture deeper into The Stygian Abyss.

Source: Press Release

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From the heady days of the Mega Drive up until the modern day gaming has been my main hobby. I'll give almost any game a go.

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