The Sinking City update improves console performance and adds free DLC

The long-awaited performance patch for The Sinking City, Frogwares’ Lovecraftian open world detective ’em up, is out now for PlayStation 4, Xbox One and Nintendo Switch. Not only that, but as a way of saying sorry for taking longer than expected, they’re also dropping some free DLC outfits for the game, so you can run around town with a smoother frame rate and in a fancy new get up.

The two new outfits are the Vacationist and the Unburdened Newcomer and can be found in the player wardrobe at the Devil’s Reef Hotel after completing the first quest in the game. These will look a little like this:


Game Producer Serge Cervoonnyi explained, “We’re very sorry for the delay on these patches. We’re not the biggest team so collecting as many instances of where the game’s performance was taking a hit to really understand the issues took much longer than expected. From there it was a matter of making sure our fixes were effective across the board and not just on these instances. We also had a second team working on additional enhancements that then had to be merged with our performance patches and properly tested. We’re really sorry for the wait but hope the fixes plus the additional outfits can now let console players who were holding off on playing dive back into the game.”

All of the enhancements will also be coming to PC, in addition to some PC-focused fixes that Frogwares are currently in the process of testing on as wide a range of hardware as possible.

Here’s the patch notes:

  1. Improved overall performance. Players should see a more stable FPS rate when playing the game. Also addressed previously reported frequent FPS drops and stuttering.
  2. Additional improvements and optimizations based on post-launch feedback
Crowd behavior:
  1. Deployed various crowd-related fixes, improvements, and optimizations. Players should see a decrease in bugs and glitches linked to pedestrian behavior. In addition, passersby should no longer have spawn zones that are directly visible to the player.
Combat and gunplay:
  1. All weapons received new gunshot sound effects and visual effects
  2. Several weapons received new recoil animations
  3. Camera shake effect added to make shooting more realistic
  4. All NPC firearms have new sound effects

The Sinking City launched back in June to a muted reception as it failed to live up to the promise of Frogwares’ interpretation of the Lovecraft universe. As Steve wrote in our review, “The Sinking City promises a nightmarish journey through a Lovecraftian townscape filled with monsters and threatening cults, but too often falls into a loop of forced combat and resource hunting. The investigative parts are excellent, and this is probably the best Lovecrat adaptation since Call of Cthulu: Dark Corners of the Earth, but it still never really lives up to its potential. Close, but no Shoggoth.”

Frogwares were in the news in the last few days thanks to a dispute with their former publisher Focus Home Interactive, seeing their older Sherlock Holmes games delisted from digital platforms. This is in part due to Frogwares games, Sherlock Holmes: The Devil’s Daughter and now The Sinking City both being published by Bigben Interactive.

Source: press release

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