The Outer Worlds’ delayed Switch release rescheduled for June

One of the earliest ripples felt in video games from the spread of the Covid-19 coronavirus was the delay of the Switch version of The Outer Worlds. Pushed back from a planned release in March, Private Division have now been able to set a new release date of 5th June, for both digital and physical versions of the game.

The need to delay the game was down to the team at Virtuos, the developer handling the port, being based in China. As the Chinese government clamped down on the movement of people at the end of January around the Chinese New Year, it became difficult to impossible for the team at Virtuos to continue work, and the unspecified delay was announced at the start of February.

With life in China gradually returning to normal, it seems that the team have been able to get back to work. The international company, which has over 1500 staff in offices around the world, is also handling the Switch ports for XCOM 2 and Bioshock: The Collection.

Private Division also detailed what to expect for the game’s release. The retail version will come with a physical cartridge, but will also require a day one patch that will be up to 6GB in size. They explain, “This patch will optimize gameplay, provide additional hi-res textures, and include other fixes to provide the employees of Halcyon with the best gameplay experience. Please ensure you have planned accordingly and have available space necessary for the patch.”

In our The Outer Worlds review, Gareth wrote:

The Outer Worlds is the game that fans have wanted Obsidian Entertainment to make for the better part of a decade. The story is the main attraction here, with Obsidian’s witty writing coming to the fore in an interesting and funny interstellar setting. If that’s what you look for in your RPGs, The Outer Worlds will not disappoint.

Here’s hoping the Switch port doesn’t disappoint either!

Source: Obsidian

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