Do you like first person shooters? Do you like space? Well I’ve got good news for you, because Boundary is coming to PlayStation 4 and PC this year.
Boundary takes everything you know about first person shooting and throws it into zero G, with a leaning toward a more simulation style of gameplay. Well, as sim as you can get when there’s never been a recorded conflict outside our planet’s atmosphere.
It’s not the first time that we’ve seen this kind of warfare depicted in video games. Shattered Horizon was another multiplayer game dedicated to this setting, a step into the unknown for PC benchmark creators Futuremark, while Call of Duty has featured segments in the setting in Call of Duty: Ghosts and more prevalently in Call of Duty: Infinite Warfare. Still, it’s been a while since someone last took a good crack at it.
In Boundary, you’ll step into the astronaut gear of an Astroperator and will have to adapt to fighting with movement in three dimensions – you know, like how Kirk got the better of Khan. You have full freedom of movement to look in a direction and go that way, but will have new challenges with dealing with enemies who can do the same.
There’s characters in Boundary, each with their own active and passive abilities, but you can take them in different gameplay directions thanks to the combat roles they can fill, whether it’s an Assaulter or Sniper Specialist. Each role comes with a Tactical Ability that can improve your senses or use a mechanical arm to stabilise your shots, respectively. Oh and you’ll be wielding a variety of firearms, all adapted or specifically designed for fighting in space.
Surgical Scalpels Studio say that they’ve nailed the game’s fundamentals, and so are racing toward release this year for PS4 and PC, as soon as they’ve polished off the rough edges, and made some more maps and weapons.
Source: EU PS Blog