Crunching Koalas and Studio Gauntlet have announced that Project Warlock, their first-person shooter inspired by retro shooters such as classic Doom and Duke Nukem, will be released on June 9th for PS4, June 11th for Nintendo Switch, and June 12th for Xbox One. The main character doesn’t just have guns but also spells to use against the enemies that come up against him.
Project Warlock’s description is below:
Become a mysterious Warlock and embark on a dangerous mission to eradicate all evil. Put your finger on the trigger and travel through time and space to wreak havoc like in the golden days of fast-paced first-person shooters! Explore 60 vast levels in five settings, from the frozen Antarctic base to the sands of Egypt. Find keys to unlock passages, reveal secret caches with ammo and gold, use lifts and hidden buttons to access new areas. Combat tons of enemies from flying demons to five-story robots, splashing walls, and floors with their blood and chunks while dodging a storm of bullets and projectiles. From powerful blades to massive guns, collect and develop your favourite gear and master the vast arsenal of 38 weapons. Learn their secret tricks to deliver maximum damage! Develop your hero the way you like. Upgrade spells and weapons to create your unique character through the game, and use their powers to master the higher difficulty modes.
Steve had his own ideas when he reviewed the game on PC, awarding it an impressive 8/10, saying “Project Warlock is a Doom-like that packs a punch. The levels are full of secrets, the enemies have a great range of behaviours, and the weapons – boy, the weapons – are a joy to use. Add all of that to the 60 levels to learn and explore and the challenges provided by the higher difficulty levels and you have a winning formula. Even if the pixel graphics aren’t your usual cup of tea, Project Warlock is more than worth your time. This is a journey to Hell that is well worth the ride.”