Outriders Broadcast #3 reveals the Technomancer character class, co-op gameplay & more

Outriders Broadcas t#3  has been released, showing off new gameplay and details about People Can Fly’s upcoming action RPG shooter. It also reveals the fourth and final class in the game, the Technomancer.

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The Technomancer is the fourth and final class in the game. It’s an unusual class in the game’s backstory, with the Anomaly having led to a lot of the technology brought by humanity to Enoch being destroyed. However, the Technomancer has abilities linked directly to technology, letting you conjure up technological constructs like mines, turrets, missile launchers and miniguns. In general, the Technomancer is a long-ranged support class, great for sniping from afar.

As with previous broadcasts, the 25-minute tackles multiple areas, and so it also showed off the Technomancer in combination with the Devastator and Pyromancer classes. This came in the form of some straight up co-op gameplay as the trio assaulted an insurgent base. There were some real WWI vibes as they battled across a kind of no man’s land and through trenches.

Speaking of the Devastator, the broadcast showed off more of this particular character type, a real frontline tank class. The Devastator has ground-shaking abilities which can act as interrupts, even against bosses, but the main thing keeping them in the thick of the action is that they gain health from nearby enemies that are slain, encouraging you to really keep on the front foot in a manner that’s similar to the Trickster (though a bit different in how it works). You’ll also want to keep punching things, with a key difference to other characters being that they inflict a bleeding status effect, which deals damage over time.

The Devastator has eight powers, of which three can be equipped at once, and this Broadcast showed off four of them.

  • Gravity Leap – Jump into the air and hover before slamming down on a targeted enemy, dealing area damage on nearby enemies. This is also an interrupt skill.
  • Reflect Bullets – Activate a shield in front of you, gathering bullets fired at you and then sending them flying back.
  • Impale – Make big spikes out of the ground to impale enemies (which only happens if lethal). This is also an interrupt, and can grant an armour bonus and health regen for nine seconds to allies.
  • Endless Mass – This creates an obelisk that sucks nearby enemies toward it. Great in combination with Gravity Leap and other players.

We spoke to People Can Fly at the start of July, chatting about the game’s attempt to create a unique style amongst ostensibly similar looter shooter action RPGs. Head here for our full Outriders feature preview, where we said:

“It would be easy to dismiss Outriders out of hand, but to do so would be to overlook the ways it stands out from its fellow looter shooters. The greater emphasis on the RPG side of the game, with character builds that are more than just what you happen to be wearing and holding in your hands, and just having a self-contained story all sounds rather appealing to me. Throw in People Can Fly’s game-making history, and Outriders is definitely a game to keep an eye on for later this year.”

Outriders is coming to PS5, PS4, Xbox Series X, Xbox One, PC and Google Stadia later this year.

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