Call of Duty: Black Ops Cold War early campaign cutscene revealed

Following on from yesterday’s announcement, Activision have shown off a scene from early on in Call of Duty: Black Ops Cold War, setting the scene for the globetrotting campaign that will have Woods and all the rest chasing after the almost mythical antagonist Perseus.

Ah, the 80s. We saw a little snippet of him yesterday, but now we saw how integral a role President Reagan will have in getting the ball rolling.

Call of Duty: Black Ops Cold War will be out for PlayStation 4, Xbox One and PC on 13th November. It will also be out for PlayStation 5 and Xbox Series X “in late 2020”, either at the launch of the game or as soon as the consoles are available.

CODBOCW (probably pronounced ‘cod-bock-wuh’) is a direct sequel to Call of Duty: Black Ops, one of the defining games of the long-running shooter. It takes the series back to the Cold War (duh!) after delving into sci-fi futuristic settings for the last few Treyarch Call of Duty games, but picks things up in 1981 and the era of President Reagan, and with Raven leading the single player development.

The narrative will have you going through East Berlin, Vietnam, Turkey, the Soviet KGB HQ and beyond. It has returning character Woods, Mason and Hudson hot on the heels of an antagonist known as Perseus, looking to destabilise the world and likely see it descend in the anarchy and war. This will see a shift to more spy thriller themes, with several Hitman-esque open world levels. For the first time you’ll be able to create your own character for single player, leading toward multiple endings.

There will be multiple versions of the game, with cross-gen bundles and next-gen upgrades. It’s all a bit muddled, so we’ve detailed this in another post:

Call of Duty: Black Ops Cold War paid next-gen upgrades & cross-gen bundles explained

More details of CODBOCW will seemingly come on 9th September, detailing the Treyarch designed multiplayer, co-op and what it means for Warzone. The game will support cross-play between generations and cross-progression through all modes.

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