Call of Duty: Black Ops Cold War multiplayer revealed – open beta announced for October

Treyarch have unveiled the multiplayer side of Call of Duty: Black Ops Cold War, showing off some ambitious new settings and elements look to shake up the status quo of Call of Duty multiplayer in the game’s 1980s Cold War setting. Call of Duty: Black Ops Cold War is out on 13th November for Xbox Series X, PS4, Xbox One and PC, and maybe PlayStation 5 soon after.

A PS4 exclusive beta beta window kicks off on 8th October for those who pre-order the game digitally, before all PS4 players can take part on 10th October. The beta then opens on all platforms from 15th-19th October.

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Call of Duty: Black Ops Cold War will feature cross-generational, cross-progression and cross-platform multiplayer, uniting all platforms in a fundamental way.

Deniable Operations are what Treyarch say unify their globe-trotting game and its multiplayer. Each location has a story to it, with those seen in the trailer include Miami, the North Atlantic, Angola, Moscow and the Ural Mountains, each of which leans on vehicles in some way, whether it’s tanks, boats, jetskis, helicopters or more.

Classic game modes like Team Deathmatch, Domination and Search and Destroy will be there, as will the return of Domination, but there’s also new game modes:

  • VIP Escort – a 6v6 objective-based mode where you try to escort one of the players, the designated VIP player – who’s equipped with a fancy pistol, spy plane for intel and smoke grenade – needs to reach one of two exfiltration sites, or you wipe out the other team.
  • Combined Arms – a 12v12 battle that brings vehicular warfare into the mix.
  • Fireteam – a new 40-player category of Black Ops Multiplayer with up to 10 teams of four. The first available Fireteam game type is called Dirty Bomb, with more details planned for a later time.

Treyarch are mixing up some of the fundamentals of multiplayer, with Create-a-Class and Scorestreaks.

Create-a-Class will just be a straight up slot system, so you have all classes of weapon and equipment. Field Upgrades are new in-game items that can be used to help your team or hinder enemies, and they persist after your death with a cooldown. Wildcards also return to give you more customisation options.

The Gunsmith has been expanded so there’s eight attachment points with at least six options per point. There’s up to 54 attachments per gun, and the benefits and drawbacks will be shown to you immediately.

Scorestreaks now persist between deaths to help level the playing field between players. That might still require a lot of points, but it will be combined with cooldowns so that they cannot simply be spammed. Some Scorestreaks also act as anti-Scorestreak measures.

Treyarch explained four changes made to player movement:

  • Sprint Take Off – Operators automatically receive a burst of speed when starting a sprint, then settle down to a normal sprint speed.
  • Sliding – Slides start and end in a crouched position for a more believable movement pattern.
  • Footstep Control – Faster movement makes more noise, while slower movement doesn’t make as much sound. Players can further reduce the sound of their footsteps with the return of the classic Ninja Perk.
  • Jumping – Expect more natural height in jumps, which briefly slows an operator down as they land.

For Call of Duty: Warzone, Black Ops Cold War will kick off a new era for the battle royale game. It will see weapons and vehicles from Black Ops being introduced to that game, start a new narrative arc, and feature new rewards. You won’t be starting over, with everything you’ve already unlocked continuing through Warzone, but also with cross-progression between Warzone and Black Ops Cold War.

You can watch the full stream here:

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