Watch Dogs Legion update 4.5 is out, adding zombie mode and 60fps performance – read the full patch notes here

The latest update for Watch Dogs Legion is out and it brings a new PvE game mode for four players on PC with the team facing off that most prolific of enemies, zombies. The patch also include the promised 60fps performance mode on PS5 and Xbox Series X.

Here are the full Watch Dogs Legion Title Update 4.5 Release Notes

– ARTICLE CONTINUES BELOW –
New free Operative:
  • Helen will join your DedSec ranks on June 15th. She will be a free Operative available through the Premium Store!
Online mode:
  • Season 2: New free reward track for the Online Mode: A new reward track is now live for players in the Online Mode. Level up and earn exclusive cosmetics, ETO, Watch Dogs Credits and more!
    New reward track features 80 ranks of progression.
    Each influence reward is smaller than in Season 1 (8, vs 10), but overall, the season has significantly more Influence to earn.
    There are more cosmetic items to be earned compared to Season 1.
    Updated sound and visual effects when claiming rewards.
  • New Daily Challenges have been added.
  • Greatly expanded the set of Masks that can be found in Hotspots.
  • Ability to profile other players.
    You are now able to profile other players in your session to view their stats.
  • Slightly reduced overall difficulty of Co-op missions:
    You now have more time to revive a fallen teammate, increased by +5 seconds.
    You now have more time to locate the dead bodies in Meltdown, increased by +30 seconds.
    Increased HP for the backpack in Meltdown & Repossession missions, by +25%.
  • Online mode buttons have received some polish.
Watch Dogs: Legion of the Dead – Alpha launches on PC

A new mode has been added to Watch Dogs: Legion for players on PC. Watch Dogs: Legion of the Dead will be in alpha for now and you can find detailed information in our dedicated blog here. It is now available for all owners of Watch Dogs: Legion on PC. Players on consoles and cloud platforms will be able to join the test in the future.

  • Fixed an issue that could cause a waypoint to disappear when reaching the Tower of London location during Online mode Assignments.
  • Fixed an issue that could cause Mina to despawn when mind-controlling an enemy.
  • Also fixed missing subtitles from all locals during the “… And Rise” mission in single player.
  • Fixed an issue that could cause the wrong cooldown to be displayed after using the Gun Jam ability of the Guardian Drone gadget.
  • Fixed a placeholder text in the objective during the Dysfunction Online co-op mission when playing with a German client.
  • Also fixed missing sound effects for the Absorption Shield ability of the First Responder when being used on friendly NPCs or players.
  • Fixed several low-resolution textures around London.
  • Fixed incorrect images in the Online mode tutorial.
  • Also fixed floaty Spiderbot jumping.
  • Adjusted input curve for look speed to create a smoother experience.
  • Fixed Mina’s poncho to prevent clipping when wearing larger masks.
  • Fixed an issue that could cause the map reveal music to repeatedly play after finishing a Borough Uprising mission.
  • Also fixed an issue that could cause the recruitment objectives to not properly update after recruiting the appropriate Operatives during the “Swipe Right” mission.
Bug fixes #2
  • Fixed missing color from the eyes and mouth of the card box mask.
  • Fixed an issue that caused the background music to appear muffled during the boxing tutorial.
  • Also fixed an issue that could cause the game to crash during the Blume Tower cinematic when the menu narration option was turned on during the “Restart DedSec” mission.
  • Fixed an issue that caused blue jeans to be yellow.
  • Fixed an issue that caused Mina to retain weapons of mind controlled enemy NPCs after the mind control had ended.
  • Also fixed an issue that caused the game to lose all audio when playing with a controller.
  • Fixed an issue that could cause a black screen after switching between Operatives for the first time.
  • Fixed an issue that could cause the necessary vehicle during the “Intelligence Gathering” and “Goods Recovery” Online assignments not to spawn.
  • Also fixed an issue that could cause the necessary hostage during the “Trafficking Victim” and “Rescue Organiser” Online assignments not to spawn.
  • Fixed an issue that caused several Spiderbot skin textures to look too similar to each other.
  • Fixed an issue that could cause a frozen frame to be shown when accessing Photo Mode while moving.
Bug fixes #3
  • Fixed an issue that caused Operatives to shrink in size when equipping the Deputy Director uniform.
  • Fixed an issue that could cause the “Expose Illegal Seizure” Online Assignment to not spawn correctly.
  • Also fixed an issue that could cause an Angry-Escargot error when trying to connect to the Online mode after switching the game to an Asian language.
  • Fixed an issue where the mission area wouldn’t properly be displayed for the Online mode Co-Op mission “Dysfunction”.
  • Fixed an issue that would cause the “Use takedowns while undetected in Co-op missions” challenge to only count weapon takedowns.
  • Also fixed an issue that could cause an infinite loading screen when trying to connect to the Online mode under certain circumstances.
  • Fixed an issue that could cause a second Mina to spawn under certain circumstances.
  • Fixed an issue that could cause players to be blocking each other when trying to access the DedSec hackerspace shop.
  • Also fixed an issue that prevented players from purchasing DLC while playing on different platforms with the same Ubisoft Connect account under certain circumstances.
  • Fixed an issue that prevented Borough Uprising UI elements to not be displayed properly under certain circumstances.
  • Fixed lighting issues in the Blume complex building.
Bug fixes #4
  • Fixed an issue that caused the AR Medical Shield visual effects to appear corrupted during cinematics.
  • Fixed an issue that could cause the Guardian Drone ability to go unintentionally go on cooldown when using it on a player in a vehicle in Online co-op.
  • Also fixed an issue where a second network error would be displayed after disconnecting and reconnecting to the game.
  • Fixed an issue that could cause Bareknuckle Arena bouncers to inherit Mina’s ability when mind controlling a bouncer with Mina.
  • Made improvements to the game that should reduce hitching and freezing some players have experienced while playing.
  • Fixed outdated description of “Gameplay Event CC” in the Audio and Language options menu.
  • Fixed missing audio reverb when Mina is saying that her OMNI Optik is on cooldown.
  • Also fixed an issue that caused the LTL Stun Gun reload animation to be too stiff. Relax!
  • Fixed an issue that would cause placeholder tiles to show in in-game shops when scrolling through items.
  • Fixed an issue that caused placeholder text to be present under certain circumstances during the “Repossession” co-op mission.
  • Also fixed an issue where the “View Summary” text in the teams tab was not localized for certain languages.
PC #1
  • Fixed missing sound effects for the AR Medical Shield ability of the First Responder.
  • Fixed an issue that could cause the VIP for the Tower Hamlets Borough Uprising opportunity to not spawn.
  • Also fixed an issue that could cause the game to crash when mind controlling an enemy NPC with Mina and the NPC dying.
  • Fixed an issue that could cause the game to crash when mind controlling an enemy NPC with Mina when a matchmaking vote was started in Online mode.
  • Removed superfluous spaces between words in tutorials while playing with an Arabic version of Watch Dogs: Legion.
  • Fixed an issue that could cause the game to crash after interacting with the keypad inside the elevator during the “Use Tower elevator” objective in the “In Full Blume” mission.
  • Fixed an issue that could cause the game mode text to jitter while in the Online mode menus.
  • Also fixed an issue that could cause players to be unable to complete the “Home and Hosed” mission.
PC #2
  • Fixed an issue that caused the Mounted Shield ability to not have the proper cooldown under certain circumstances.
  • Fixed an issue that would cause the Killer Beat ability to earn ETO while driving when entering a vehicle after using the ability.
  • Also fixed inconsistencies between the objective text and the hovercard text during the “The Heist” mission.
  • Fixed an issue where Mounted Shields could persist indefinitely if the player spawning the shield would leave the Online mode session.
  • Fixed an issue that would cause the incorrect gender to be displayed in the Deep Profiler when using several localizations of the game.
  • Also fixed an issue that could cause the game to crash after releasing a mind controlled enemy NPC with Mina.
  • Fixed several issues where abilities used the wrong gender information in several localizations of the game.
  • Fixed floating laptops in the “Dysfunction” Co-op mission.
  • Also fixed excessive amount of drone docking stations in the “Dysfunction” Co-op mission.
PC #3
  • Fixed an issue that caused bomb timer sound effects to still be played when sound effect volume was set to 0.
  • Fixed the flickering on several decals on shops in the open world.
  • Also fixed an issue that caused the “Bleeding out” warnings and timers to not be affected by Deuteranopia and Protanopia options.
  • Fixed an issue that caused character names to appear cut-off at a certain length when inspecting them in the hackerspace shop while playing with Japanese localization.
  • Fixed an issue that caused the visuals of Mina’s “OMNI Optik” to appear green intead of purple when playing with Ultra ray-tracing settings.

In our Watch Dogs: Legion review, Miguel wrote:

Watch Dogs Legion is a different type of sequel to Watch Dogs 2, contrasting in its approach to creating a hackable open world playground, but with no less impressive results. Playing as any citizen in London leads to some less-than-engaging story moments, but the web of relationships and activities that crop up as a result of the systemic design is mind-blowing. I rarely did the same thing twice in Watch Dogs Legion, and if I did, I wasn’t doing it the same way twice. Watch Dogs Legion truly feels like a living, breathing world, and it’s a world that I plan to revisit often, even though I’ve seen the credits on the main story roll.

– PAGE CONTINUES BELOW –
Written by
News Editor, very inappropriate, probs fancies your dad.