Stranger of Paradise: Final Fantasy Origin improvements detailed

Stranger of Paradise: Final Fantasy Header

Square Enix and Team Ninja have published the survey results following their demo trial for Stranger of Paradise: Final Fantasy Origin.

The gritty action roleplaying game debuted with a playable preview earlier this year. For those who don’t know the genre well, Team Ninja is the studio best known for their Ninja Gaiden and Dead Or Alive series, as well as Nioh and Nioh 2.


Overall, those who sampled Stranger of Paradise were mostly satisfied with the upcoming game. However, the survey results flagged a number of areas where this Final Fantasy spin-off needs improvements ahead of its release date. These include the graphics, characters, and environmental designs, as well as the clarity of in-game battle info.

Team Ninja is treating Stranger of Paradise in the same way they did with Nioh 2, working close with the community ahead of launch to iron out issues and avoid disappointment on launch day.

Translated by our friends over at RPG Site, here is a list of improvements the devs have committed to:

  • Stabilize frame rate
  • Adjust overall graphics and lighting
  • Adjust visibility when camera hits the wall
  • Adjust fall damage
  • Adjust MP recovery for Soul Shield & Burst
  • Adjust the Break system
  • Have the PS5 version support Adaptive Trigger
  • Reduce frames for using Potions
  • Improve Ability controls
  • Adjust the cancel timing
  • Maintain casting gauge for Black Magic even when it’s interrupted
  • Allow setting Magic drop position when not having a lock-on.
  • Add merits to improving equipment’s job affinity
  • Make drop items obtainable just by touching them
  • Make items raise certain job experience when used
  • Adjust lesser enemies’ AI and actions
  • Adjust visibility of flying enemies
  • Adjust BGM and sound effects
  • Adjust menu layout and response
  • Add buff/debuff icons and ally status
  • Add item sorting
  • Add customizable option menu
  • Add tutorials for each weapon type
  • Allies’ equipment & abilities can be changed
  • Add a new feature to temporarily buff allies
  • Adjust difficulty balance and re-arrange the difficulty levels from Easy-Normal-Hard to Story-Action-Hard

Overall, we walked away from the Stranger of Paradise: Final Fantasy trial fairly impressed. The battle mechanics, job system, and loot drops hooked us in and wanting more. However, if there was one part of the game we didn’t love, it was the bland, boring character designs. Giving the Warrior of Light a buzz cut and a black tee is miserable look for a series steeped in so much myth and lore.

There’s no release date for the upcoming Final Fantasy game though expect it to arrive on PS4, PS5, Xbox One, Xbox Series X|S, and PC in 2022.

Source: Square Enix

Written by
Senior Editor bursting with lukewarm takes and useless gaming trivia. May as well surgically attach my DualShock at this point.

Leave a Reply