Baldur’s Gate 3’s release date of August 31st was confirmed for PC and PS5 the other, however the absence of an Xbox Series X|S release announcement was noticeable and picked up by players. Now, Larian Studios has released a statement regarding an Xbox version of the game, giving details as to why this has not been announced. The reason is that there have been technical issues, primarily due to split screen for Baldur’s Gate 3 Xbox version, that need to be sorted.
The full statement from Larian Studios says:
Thanks for all the hype and enthusiasm following yesterday’s announcement that Baldur’s Gate 3 is coming to PS5 day and date with PC on August 31st!
Xbox players, we’ve seen your questions about if/when you can expect Baldur’s Gate 3 on Xbox. We’ve had an Xbox version of Baldur’s Gate 3 in the works for some time, but we have run into some technical issues – particularly with split-screen co-op. We are still working on an Xbox version of BG3, but we’re not yet confident enough to announce it. We don’t like announcing anything until we’re ready, because we don’t want to get peoples hopes up until we’re sure we can deliver.
There’s no platform exclusivity preventing us from releasing BG3 on Xbox day and date, should that be a technical possibility. If and when we do announce further platforms, we want to make sure each version lives up to our standards & expectations. Thanks for understanding!
In our first impressions from the Baldur’s Gate 3 early access, Nick wrote, “While it’s rough and ready, I have to say I’m really enthralled by the experience so far. Baldur’s Gate 3 has tons of depth and enjoyable enough gameplay that I’m willing to look past the bugs of early access. It was quite frustrating at times but still forgivable. The good experiences were more than enough to make up for the bugs and these will only improve over time, making BG3 one of the best in-depth RPGs in a long while. Things can only improve from here on out and I can’t wait to see what comes in chapter 2.”