Bethesda has released a second small patch for Starfield, with update 1.7.33 again targeting some minor issues with performance and stability, and general gameplay.
This update fixed edge-case issues with characters being out of position, some graphics glitches like lens flare not appearing correctly on AMD GPUs, and so on.
As revealed earlier this month, Bethesda are working on more significant updates to their space action RPG that will add much-requested features like DLSS support on PC, an FOV slider and HDR calibration in-game, as well as much broader modding support, and just the ability to immediately eat food that you find. In the meantime, it’s all going to be about smaller patches and fixes to a game that launched in a pretty good state across PC and Xbox Series. Certainly it’s far, far better than Bethesda’s games have traditionally been at release.
Here’s the fixes and improvements with Starfield update 1.7.33:
General
- Characters: Fixed an issue that could cause some characters to not be in their proper location.
- Star Stations: Fixed an issue where Star Stations would be labeled as a player-owned ship.
- Vendors: Addressed an issue that allowed for a vendor’s full inventory to be accessible.
Graphics
- AMD (PC): Resolved an issue that caused star lens flares not to appear correctly AMD GPUs.
- Graphics: Addressed an upscaling issue that could cause textures to become blurry.
- Graphics: Resolved an issue that could cause photosensitivity issues when scrolling through the inventory menu.
Performance and Stability
- Hand Scanner: Addressed an issue where the Hand Scanner caused hitching.
- Various stability and performance improvements to address crashing and freezes.
Ships
- Displays: Fixed an issue that would cause displayed items to disappear when applied to in-ship mannequins.
- Displays: Fixed an issue that would cause items stored in Razorleaf Storage Containers and Weapon Racks to disappear after commandeering another ship.
Source: Reddit