Star Wars Outlaws update 1.6 adds a new story and free cosmetics

Star Wars Outlaws grapple screenshot header

Ubisoft has released Update 1.6 for Star Wars Outlaws, which adds a brand-new story pack, A Pirate’s Fortune, a free new cosmetic pack inspired by Star Wars: Skeleton Crew, and the usual bunch of bug fixes and improvements. Here are the full notes:

PATCH DETAILS (version version 8636159.DLC2)

  • PlayStation®5: 6.17GB (01.006.000)
  • Xbox Series X|S:  8.55GB (1.0.6.0)
  • PC (Ubisoft Connect):  10.21GB (1.0.6.0)
  • Steam: 8.5GB (1.0.6.0)

FULL PATCH NOTES:

Highlights

  • Added the ability to free fire Kay’s blaster while riding the speeder
  • Added the ability to holster and swap between two handed weapons and Kay’s blaster
  • Added the ability to equip new passive systems to the Trailblazer for additional gameplay effects
  • Added new space contracts for all players that include multiple challenge types
  • Fixed an issue where the Hidden Riches intel could not be completed

General Gameplay

  • Improved shooting when behind cover to prevent hitting the environment
  • Fixed an issue where certain intel quests could not be completed if intel was found before picking up the quest
  • Improved enemy AI when moving to cover/being suppressed
  • Fixed an issue where Kay could get trapped when respawning in a restricted room on Toshara
  • Improved Kay’s movement animations on stairs and slopes
  • Adjusted effects of getting ionized in space
  • Fixed space NPCs going “out of bounds” when in combat
  • Miyuki Traders have been upgraded to full vendors and now sell passive system upgrades in addition to previous resource items
  • Fixed issue where the Ion upgrade of the smoke bomb was inconsistent in ionizing enemies
  • Fixed issue where melee finishers sometimes wouldn’t trigger if the blaster is overheated
  • Fixed issue where configurations with improved heat capacity from upgrades and gear would risk overheating the blaster if quick switching modules when near the overheat threshold
  • Crimson Reign gear set has a reduced cooldown on Stun Shot for each enemy caught within all variants of the Smoke Bomb
  • Outlaw Belt has a reduced cooldown and increased duration of the supercooled state when swapping between Kay’s blaster modules.  Additional HUD feedback has been added for the duration and cooldown
  • Fixed an issue where shields would not protect Kay from direct impact explosive projectiles
  • Performance improvements during climbing
  • Improved attaching and releasing input when using the grappling hook
  • Fixed an issue where Kay would move slowly when aiming during strafing in certain areas
  • Kay no longer gains adrenaline during standing jumps on the speeder
  • Kay is now thrown off the speeder when hit by a melee attack
  • Improved cases where dropping weapons could result in clipping
  • Kay now exits scoping when staggered
  • Fixed an issue where the Glowlamp would disable when entering vents

Performance

  • Fixed an issue where the game could crash when activating FSR3 Frame Gen and Freesync Premium Pro HDR

Graphics

  • RTXDI improvements
  • Ray Reconstruction improvements

UI, HUD and Settings

  • Fixed an issue where a vendor’s purchase screen was unable to be closed when the items list was empty
  • Fixed an issue where the incorrect journal entries would be highlighted when hovering over a different entry

Audio

  • Fixed an issue where crew members lines would be played at incorrect times

Cinematics

  • Improved instances where props were missing/floating in certain cinematics

Camera

  • Fixed an issue with camera jittering and clipping while on the speeder

Worlds, Fauna and Flora

  • Fixed an issue where the surrounding environment would not reflect correct time of day
  • Fixed an issue where color banding was present in the sky on Consoles

Accessibility

  • Added accessibility shortcut allowing high contrast, auto run, and menu narration to be toggled without accessing menus
  • Gadget wheel can now be set to a toggle rather than a button hold
  • HUD background transparency and colors can now be adjusted
  • High contrast UI setting now also affects headings in settings menus
  • Gameplay high contrast transparency now affects darker colors more evenly
  • Map menu narration now reads whether a location is on another planet
  • Fixed an issue where remapping breaks sabacc controls
  • Fixed an issue where high contrast mode settings menu preview did not match how the transparency slider works in the game
  • Fixed an issue where some HUD icons were hard to see when high contrast HUD was enabled
  • Fixed an issue where large HUD text would be larger than its background
  • Fixed an issue where autowalk was not available when using a controller on PC, or on consoles
  • Fixed an issue where the Trailblazer was not displayed correctly in high contrast mode when damaged
  • Auto-vault no longer triggers if the fall will kill Kay

Miscellaneous

  • Reduced instances of environmental clothes clipping

MAIN & SIDE QUESTS (beware of spoilers)

Akiva

  • The Veteran
    • Fixed an issue where the speeder was unable to be interacted with after a cutscene

Kijimi

  • Breakout
    • Fixed an issue where Kay could get stuck dismounting the speeder when exiting the factory tunnel

Other

  • Revelator
    • Fixed an issue where Kay could get stuck if walking behind the turbolift while joining Sliro’s detail
    • Fixed an issue where a ladder could not be interacted with if Kay respawns

Known Issue

  • Contraband contracts
    • Picking up a contraband contract and not completing it (e.g. going to another region/space/planet or completing another activity) will cause the contract to fail.  The contract can be picked up again from the vendor.

Source: Ubisoft

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News Editor, very inappropriate, probs fancies your dad.

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