When I played Dosa Divas I enjoyed it for the most part, but one of my bugbears was the cooking process that needed some improvement. Well, Outerloop Games has been listening to fan feedback and has used that for Dosa Divas’ first major update, which has been called The Family Dinner update. This update has added more recurring villagers that have their own personal tastes, and more control on how you prepare dishes.
As part of the Family Dinner update, it will be easier to improve town ranks and earn rewards as correctly fulfilling orders will grant 60% more town affinity points. New dialogue and speech bubbles have been added for villagers too. For the cooking minigames, Outerloop has disabled the autofill for ingredients when preparing dishes, allowing players to experiment more using what is available. The order of ingredients has also been changed with these now sorted by flavour profile. The minigames have also been updated with new camera angles and improved UI. Getting ingredients may also be more convenient with alternative pick up methods in Canopea and Port Zest. Other updates and fixes include:
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Updated upgrade graph icons with character portraits.
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Port Zest tower traversal changes.
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Canopea community area staging improvements.
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Fixed a softlock caused by falling through the map screen without being properly grounded.
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Fixed a softlock caused by getting caught behind a fence in Port Zest
In our Dosa Divas review, I wrote, “Dosa Divas is a culinary adventure worth going on, its unique flavour combining solid turn-based combat, a simple cooking minigame, and a story that will make you reflect on your own relationships. It’s a game that explores how food and meals can be experiences that bring people together. If nothing else, Dosa Divas may inspire you to get in the kitchen, put some dishes together and share those meals with others.”
Source: Steam
