http://www.youtube.com/watch?v=O04ErnJ8USY
Nvidia are in San Francisco right now, at the Games Developer’s Conference. They’re showing off this impressive real time tech demo, running on a single GTX680 card at 30 frames per second.
The video shows the systematic destruction of an ancient Roman-looking arena with dust simulation. There’s not a lot in the way of textures on show but the structural disintegration looks really impressive and that’s on a card which is readily available for PC builders right now (although very expensive), and not even their top end product.
Later this evening at GDC, Hideo Kojima is set to give a talk about his Fox Engine and how it pertains to Metal Gear Solid: Ground Zeroes, so expect to see more engine-demonstrating loveliness quite soon.
I’m imagining a new Red Faction game with that kind of destruction, what about you?
Source: YouTube
hazelam
what’s rigib body simulation? ^_^
SilverCider
Rigid gibs? :P
cam the man
Very impressive but for the price of the card you could buy a PS4 with some to spare to put towards a Vita, hopefully.
Peter Chapman
It’s not a demo of the card, it’s a demo of the engine that can run on that card. Hopefully the same sort of thing can be done on the PS4’s GPU, potentially with this engine.
cam the man
I thought it was a bit strange it not being a top of the range card. I had just read a Nvidia email about one of their new Ti cards so that’s maybe why I was thinking that.
seedaripper1973
Why can’t Red Faction go back to it’s roots??? (i absolutely loved blowing holes in walls) *ahem*
Avenger
I can imagine some real stunning set pieces in games with these physics.
Cadabena
I’d have loved so see some of those towers blown from the bottom up to see things topple and collapse. Very impressive nevertheless mind.
BryOnRye
I was thinking the same thing as I was watching that!
Airiaen
Its quite impressive, Imagine if they made a Dragonball fighter with tech like that? Mind=blown
TheShepanator
I’m imagining a game with that sort of destruction that ISN’T red faction, I don’t know how they thought Armageddon was an improvement in the series..
KeRaSh
Looks pretty nice but the remaining structure doesn’t seem to be put under additional physical stress when supporting structures are blown away. That’s what I loved about Red Faction Guerilla. With that in mind, I don’t consider this being a step ahead. They simply focused on one side of the equation and polished it.
blarty
I’ve just bought a new AMD card, rather than an Nvidia – the price difference was too much for me. But this looks like another push with PhysX by Nvidia which is a great technology but seems to not be realising its full potential in games yet, there’s a couple of games that tend to use a couple of well-worn effects just so they can proclaim ‘PhysX!!!’ on their game literature.
Thechunkymunky
Graphics card pricing is crazy. For £100 less then GTX680, I got two GTX670s in SLI which apprently goes toe-to-toe with a GTX 690! =O
I just can’t figure it out lol.
plutoniumdragon
SLI doesn’t always give better results though, it depends on the drivers/application etc.
I have a GTX680, great card though it is if I was building this PC again I would probably not have gone with it. The 660 is good enough most of the time ;)