Bioshock Not True Widescreen

Members of the Widescreen gaming forum are reporting that Bioshock, the game proclaimed by anyone with a 360 to be the ‘game of the year’ isn’t true widescreen. In fact, the image below (with the red bar showing the 4:3 version of the game) clearly shows that if you play the game in widescreen you’re actually losing part of the image.

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Why the devs have done this is anyone’s guess, but it looks as though the game was developed for a 4:3 screen and then cropped for 16:9 widescreen. Most odd. As long as it’s fixed for the PS3 version we don’t care.

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