Yes, technically we’ve already thrown in the press release that told us the follow up to PSN shooter Soldner-X was going to be exclusive to the PS3, but a recent developer interview with UPSBlogIt has highlighted a few new features that the sequel, dubbed Final Prototype, is sporting. The blog’s a bizarre image affair meaning it’s impossible to copy and paste parts of the text (and the hyperlinked logo is a killer) so here are the edited highlights for the lazy:
Firstly, Soldner-X 2 will be released in early 2010, featuring two selectable ships and seven levels which will be shorter than in the first game but will provide a longer playtime overall. This, coupled with a new dynamic difficulty level should give much more replayability for those tough enough to finish the game. The digital download only title will feature 30 music tracks, three dimensional backgrounds and far better visuals, with an improved scoring system.
“We received an amazing feedback upon the launch of Söldner-X: HimmelsstĂĽrmer, which has encouraged the whole team to work on a sequel”, said Marcus Pukropski, CEO of SideQuest Studios in a press release earlier. “With Söldner-X 2, our main goal is to please fans of the first part as well as new gamers alike. I am especially excited about the introduction of a new dynamic score-linked difficulty mode, which adjusts to the skills of each individual player.” Screenshots are expected soon.