Why?

Every once in a while I lose faith in gaming. There isn’t any particular reason, I can only assume it’s because I’m male and, as a result of my penis, have a fear of commitment to anything. When I say ‘lose faith’ I don’t mean ‘fuck the industry’, I mean more like ‘what in the point of this?’.

Have you ever considered your gaming habit – I mean really considered it? Let me outline it for you.

  • You buy a game.
  • You play said game.
  • You either don’t touch said game again or you trade it in.
  • You get another game.
  • You play said game.
  • You either don’t…

I think you get the idea. Truthfully, there are very few games that I have played really regularly after the first couple of weeks. Left 4 Dead is one of them solely due to playing it with FRUITofDOOM and co online – there are few things more fun than throwing up all over Fruit. As a boomer. Probably. But even the mighty Modern Warfare only kept me playing for 3 weeks after I finished it before I moved onto something else. It just sat there collecting dust for a month before I traded it in (I can’t even remember what I traded it for).

Then again I wasn’t that interested in Modern Warfare when I bought it anyway. I only bought MW because my 60gb PS3 died a few months after I got it and I just took it back to Game and got a refund, with which I bought a 40gb PS3 and, with the £50 left over, got MW. I don’t regret that decision, backwards compatibility isn’t particularly important to me anymore, despite the fact that I was using it a lot when I had it (I played God of War 2 through my PS3), and MW was excellent. It wasn’t excellent enough to capture my interest like Left 4 Dead has, but then again I wanted Left 4 Dead so much I bought a PC and bought the game through Steam. Then I bought a 360 and got the game for that, too. So it makes sense that a game I bought two systems to play has kept me going since I got it, but then again it’s more than likely due to the cooperative nature of L4D, something with MW didn’t have.

Competitive multiplayer only keeps me going for so long before I grow bored and seek something else. In fact, I spent more time playing Assassin’s Creed than I did Modern Warfare, mostly due to the fact that stabbing things is fun. I loved Assassin’s Creed’s combat and, whilst playing, got distracted for hours at a time by finding an open area, stabbing someone, and just putting a stopper on the stream of guards that come after me with my mighty man-weapon (the sword, you perverts). I spent hours perfecting my countering so I could attack a group of guards with nothing but the hidden blade, solely for the reason of feeling like the badassiest badass to ever badass.

Anyway, moving away from Modern Warfare and Assassin’s Creed, regardless of whatever game I buy or whether it’s new or old when I get it, the pattern a few paragraphs above repeats itself every time, like your girlfriend’s ‘monthly ritual’ (ewww). How long the pattern takes is less predictable. It took me a month to trade MW, but it took me 7 months to trade LittleBigPlanet and 3 days to trade Operation Flashpoint 2, but regardless of how long it took, I still played it, stopped playing it, and traded it in for another game.

So what is the point? If I’m going to end up trading a game in why do I bother buying so many that I can’t afford food for large portions (pun intended) of time? Whenever I start to feel like this I just remember this: Games are an experience unlike any other, an interactive medium that can hit all the same notes film can and can rival stories told in books. Granted, most of the time the only books games are out-storying (new word) are children’s books, but when I find a truly brilliantly told story in a game it really resonates with me (Heavenly Sword comes to mind). I think games surpass the other mediums by fusing them all together and adding interactivity into the mix just for the hell of it.

Oh, my other reason is ‘for the hell of it’. I buy games for the hell of it.

So yeah, that’s why.

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