Bungie has been speaking about its plans to reduce the amount of people match quitting in Halo Reach. Bungie’s Community Director – Brian Jarrard – has said that people who frequently quit games will be punished in some way;
“I think one of the new things people will be excited about too, is how we’re going to be able to penalise people who are habitually quitting out of games, which isn’t exactly cheating, but it creates a really negative experience for everybody else in the game.
We actually have new tools now to detect that and eventually, people who do this habitually will actually be penalised. We want to be able to remove them from the population so they can’t make everyone else keep having a bad time.”
Nothing specific has been mentioned, but this has already upset as many people as it’s pleased. The most common arguments have been things like “what if I need the toilet” and “what if something happens in my home that requires urgent attention.” I think the key phrase to focus on is “habitually quitting” – which in my mind means people who consistently do it, rather than once or twice.
Source: Xbox 360 Achievements
iAvernus
I like the idea, and I hope other MP games adopt this idea. I hope they don’t do it like Uncharted 2 though. Punish people, but not the ones who lose connection =)