Speaking to industry site MCV, Ubisoft UK’s managing director Rob Cooper has revealed that the company is working on bringing 3D to a number of their big titles.
Ubisoft’s Avatar game, out last Christmas, launched with support for 3D, and Shaun White Skateboarding, scheduled for October, will also be 3D-enabled. This new announcement could mean that we see the technology coming to some of the company’s big hitting franchises like Assassin’s Creed or the Tom Clancy games.
“I do believe that Avatar allowed us just a little bit of advantage in terms of experience with how this market will work,” Cooper said. “We are working to offer the possibility of 3D on most of our upcoming triple-A titles, as we’d like to ensure that we are there for those consumers that begin putting new 3D enabled televisions in their homes.”
Whilst much has been said about the potential of 3D in games, the build of Sony’s Killzone 3 at the weekend’s Beta Rooms event qualified many people’s fears about the tech, offering a darker, less defined picture whilst offering little pay-off in terms of image depth.
Via VG247
aerobes
While it’s nice to see Ubisoft supporting new technology (which I actually don’t particularly care about), the only thing I want to see from them is a brand spanking new Beyond Good & Evil adventure. :)
TSBonyman
BG&E was great, i’m looking forward to the sequel too. It looks like we’ll have to wait a bit longer but at least they’re not rushing it.
icuyesido
I went to the BETA rooms yesterday and the 3D was ok, in Killzone 3 yes it was poor and it didn’t add allot to GT5 either but with Motorstorm Apocalypse with bodies and buildings flying everywhere it was great to see and a allot of fun. It’s persuaded me and I wasn’t getting one before yesterday, I’m just waiting a few more months until there a bit cheaper.
cam the man
There are sets available now for less than £900.
I’m tempted to upgrade but will have to see it ‘in the flesh’ before I make my mind up.
cc_star
Good to see Ubi supporting it, I thought there was a chance gaming 3D could be yet another Sony led initiative which 3rd parties fail to get on board with, and that Ubi didn’t just leave their 3D-ness at Avatar where they were surely contracted to make it 3D
illogicology
I think the adoption of 3D gaming will get a shot in the arm when Nintendo’s 3DS is released, a device capable of 3D out of the box and with practically mandatory developer support will definitely help the market.
nemesisND1derboy
I wasn’t completetly sold on 3D until I was at an Iron Maiden concert the other night…before i went to the concert, I went into a Sony Centre for a demo…I now want 3D so badly lol…It really is an amazing experience and the glasses don’t make you look as much of a tool as I thought they would. Really glad to see this!
bunimomike
Not until recently did I realise that 3D games could compromise our 2D versions. That’s not good. Not good at all!
If playing the game in 3D means unused horsepower in the 2D version that sucks. :-\
illogicology
Yeah, that idea bugs me. Particularly since we’re only just seeing the PS3 really oomph in the last year or so.
Aimless
The opposite should actually be true. To get a game running in 3D requires a more stable framerate and generally better optimisation of engine code; whilst the game might draw 60 frames per second, due to the way shutter glasses work you’ll only perceive the game running at 30fps.
When running in 3D a lot of games will drop effects or resolution to maintain a good framerate, but the benefits of trying to make an efficient stereoscopic engine should also translate into an improved experience for everyone playing in 2D, too.
bunimomike
I can’t see how the code will be better optimised. No matter what code you want it’ll hopefully always be optimal for the case at hand. Optimised code for 3D will surely be worse looking (maybe polygon count and/or texture-wise) than the 2D version or have I lost the plot? :-)
Aimless
Uneven framerates and screen-tearing are far more detrimental to the 3D experience, so developing a stereoscopic game brings performance to the fore. Given how many big games undermine their visual quality due to distracting tearing or stuttering, this is hardly an unwelcome shift in focus.
Stardust HD is a good example of the 2D experience benefiting from stereoscopic development. Thanks to optimisations required to get the latter display mode running smoothly the vanilla game now runs at full 1080p, the 720p mode now uses 4x MSAA rather than 2x, and the splitscreen mode runs at 60fps rather than 30.
Severn2j
I’ve a bad feeling this is going to be a seriously overused technology.. I don’t mind 3d in games where it’s relevant, but this is starting to feel like a dead horse is being flogged, even before it’s had a chance to live..
illogicology
I think they’re trying to push it as the new HD, an across the board improvement to picture quality. Can’t say I’m sold on the idea.
cam the man
It would be interesting to see how 3D looks in a super fast game like Hawx.
Mickey2010
Yeah it would actually i would like to play games like HAWK,Split Second and Call Of Duty In 3D
adamguest1985
I don’t want to play COD in 3D – I don’t want to get shot at in my own living room, thank you very much.
beeje13
Please ubisoft, no more pure football, i don’t think 3D would make it worth playing.
Maybe full 1080p60 3D would be cool, but this is impossible lol!
fps_d0minat0r
they dont have any AAA titles though…..
assassins creed probably just about makes it.