
Leaving behind the arid mesas and precarious canyon drops, MotorStorm Apocalypse pretty much antes up everything as it heads off to the big city with big dreams and bigger destruction. Based in a fictionalised Bay Area known only as “The City”, developer Evolution Studios haven’t just changed the location, they’ve changed the premise is well. Gone are the seemingly mindless wilderness runs, races undertaken for no real reason other than the fact that it’s fun to launch off things in the outback, replaced with a story-driven adrenaline rush through a city literally crumbling around you.
The Mayans were crooks and Armageddon has come early it seems, and though the sane would likely make a dash for the hills or wherever Morgan Freeman is allegedly holding up, the three-day Festival decides to keep on going as skyscrapers tumble and bridges twist and buckle during the end of days. Never say a cataclysm ever stopped true petrol-heads from getting the job done.
As a series MotorStorm has delivered ever since its debut on the PS3 back in 2006. Pacific Rift saw some new additions such as Monster trucks and engine water-cooling, with Apocalypse being no different. Expect to find new vehicles such as supercars, muscle cars and choppers. Really honing in on the locative aspect of the game, players should also be prepared for factions within the rapidly deteriorating city to interfere with races. Kind of like a merry band of suicidal streakers.
It’s exactly what we wanted from the MotorStorm franchise. Sure, they could have just added some new cars or a few tweaks such as “air-cooling” (which, ironically, they have), but it’s obvious Evolution want to evolve (pun intended) the series to its next, natural level.
The premise of a city falling apart you as you race through it is hardly new, but with MotorStorm’s signature chaotic tendencies, big action set-pieces and all now in eye-searing 3D, we’re thinking Apocalypse could happily be the last game we ever play.
Authors note: Here we go folks. Ten games left. Ten days to go. Our Top 10 Most Anticipated Games of 2010. We’re in the home stretch now, with some of next year’s biggest titles (and maybe even some unexpected surprises) set for one reveal per day all the way up until New Year’s Eve. This just got real.
bunimomike
Does anyone else read the list and get stuck on “choppers”? I can’t get my head out of the continuous loop of “really? REALLY?”. Nofi, did you try any of the choppers out? No wait. Children’s bike… The Chopper! That must be it.
ElGuason
not a big fan of it but… we’ll see!
Ossy
Played this in 3D it was awesome, really good. The game was good as well nice environments, I played two different tracks, played the first and was frustrated by the lack of split screen. This would be the first game I’d get if I had a 3D TV
MadJunkBoy
lookes awesome… gonna have a look at it later…
need to know what 10 games that made it to the top 10=)
Dead Space 2 and The Elder Scrolls V Is my most anticipated games for 2011… CAN’T WAIT!!! BRING IT ON 2011!!!!
ARUMIR
Can’t wait loved Pacific Rife although 2011 looks a bit cramp with Monster Hunter 3 possibly released around late Spring/Summer there’s nothing else like it….
R4U Eldave0
Pacific Rift sucked when compared to the original. Wasn’t impressed by what I saw of this one at Eurogamer but I would love to be convinced otherwise whenthe full game is released
Gaztee
I wasn’t impressed with this at the Beta rooms. The 3D just made it so I couldn’t see where I should be going! Never really go into PR, but did try the 3d demo the other day & that seemed to be better than the little I played of this!. For the first time for me with this series NOT a day one purchase!
The Mysterious Phantom Bear
Will probably pick it up when it hits the bargain bins, the same as the other games in the series. I like them, but not enough to lay down release day funds.