Naughty Dog Explains Uncharted 3 “Buddy” System

Teamwork goes a long way in Uncharted 3’s multiplayer, even more so thanks to the unique buddy system implemented by developer Naughty Dog. In this latest video game designer Robert Cogburn talks players through the online mechanic as well in-game treasures, rare items which unlock medals, appearance options and even special weapons.

Drake’s Deception is set to launch next month, wedged right between the two strongest contenders for multiplayer shooter of the year (or so we are led to believe,) Battlefield 3 and Call of Duty: Modern Warfare 3. With numerous game-enhancing revisions since Uncharted 2 and Naughty Dog’s dedication to its online playerbase (themed events, double XP periods, cheap as chips DLC,) it would be an absolute shame if Drake and co get swept to one side for this year’s restock of military shooters.

28 Comments

  1. They better fix the MP before they introduce it on videos. The random losing controller input bug for about 2mins during a match is really annoying and I’ve experiendced such a deal-breaker in any other game I played on this system. Seems that these days the MP portion of games is in constant beta mode, which is sad.

    • Is the game released yet? No, cheer up

    • Multiplayer is available for over a week now, on official servers – the stats will carry on. So there’s no excuse for such bugs as described above or the famous now stats reset bug. Funnily enough, the summer beta didn’t have the problem with losing controller input.

      • Yes there is, it’s a beta..

      • http://blog.eu.playstation.com/2011/10/03/uncharted-3-multiplayer-experience-opens-to-ps-plus-members-this-week/

        “I’m really happy to announce that PlayStation Plus subscribers in Europe, South Africa, The Middle East, Australia and New Zealand will get a chance to play Uncharted 3‘s competitive multiplayer experience before the full game releases on November 2.

        The Uncharted 3 competitive multiplayer experience will go online for PlayStation Plus subscribers on Wednesday, October 5, 2011.”

        So, “U3 multiplayer experience” means beta now? :)

      • It means you are getting it ahead of time, ahead of the targeted release, so glitches are expected. Come retail release I expect it to be all sewn upon

      • *up

      • “The summer beta didn’t have the problem with losing controller input.”

        It did. And the Subway client is still essentially the same beta client as before, it’s not the final MP client. This explains that.

      • Ok, sorry about it then. Though I had no problem with losing controler input during summer beta, so either I’m unlucky now and it’s totally random (which is worse for fixing it properly) or much more frequent bug during this “multiplayer experience” stage, which is worrying.

  2. I noticed in the video that there is at least a rank of 60. In the beta you only ranked up to 35!

    • 75 will be the highest level, I heard. ;)

    • 35 is the cap for now. I suppose it would be dumb to allow players to max out before the full game launches. Admittedly I’ve had to hold myself back, fearing that I won’t get as much enjoyment out of it if I hit the cap now.

  3. This looks cool seems there’s a trend in developers trying to encourage Co-operation online.

  4. This sounds class.

  5. Day one. Can. Not. Wait.

  6. love the mp just needs some things altered i love the buddy system two team deathmatch is brilliant

  7. I assume this video is for newcomers to the game, as ive known some of these tidbits since the Beta (besides the fact that you can now change your buddy whenever you wish)

    This game is so close, yet im not feeling that excited about it.
    im sure ill get pumped when i start playing it but right now im just distracted by news of the Vita.

    That being said, i still hope UC3 does well compared with the other big shooters.

  8. God!, just stop wasting time and resources on crappy online! People play crap like CoD for online. People buy Uncharted for the SINGLE PLAYER!

    • If they didn’t waste programming on online, we could have like 1 or 2 extra hours of story mode.

      • But then they would have to pad out the story to fill the extra hours which could ruin it imo. I don’t like them adding MP on just for no reason but it is looking unique. I will probably play it and i’m a single player gamer. :)

      • If you stretch a story too long, you’ll ruin it.
        There’s only so many twists you can take before you stop and think ‘this is ridiculous.’
        As much as I love Uncharted’s single-player, I wouldn’t want it running too much longer than Uncharted 2, which was a perfect length, in my opinion.

    • I didn’t care for the multiplayer either but I’m not bothered if they spend time making it, so long as the servers are busy enough over the course of the year to justify it.

  9. Not interested in the treasures, I don’t want to have to run over someones body after I kill them to pick something up.. It just promotes a run and gun, and i much prefer to at least try to play with tactics. Why can’t upgrades be purchased or levelled. For me it would be much better..

  10. So basically the Buddy system is a squad. I suspect campers will team up with other campers and “pwn noobs lololololool” (that’s how they speak right?) As i despise the campering sods in UC2. I think i ragequit a few meets because of it.

    I suspect a lot of dirty jokes will be made at the UC3 meets. ;-D

    • Sprint makes it much more harder to camp, as you can get faster to certain places so even if you’ve been killed by camper, then he should move right away, or will taste your revenge within less than a minute.

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