WeView: LittleBigPlanet 2

TSA is a bit like LittleBigPlanet 2. I mean, we’re letting you create your own mini-reviews and opinions, much like LBP2 lets you create your own mini-games and levels. It’s all quite meta, isn’t it?

So, yeah, there’s the frankly terrible link between WeView and LittleBigPlanet as an introduction to this week’s post. Now, what we’re going to do this week is a little bit different from last week – mostly due to it being a different game entirely – though it has the same concept: write a small, snappy opinion on the sequel to everyone’s favourite platformer/level creator. Did it succeed as a sequel or was it just more of the same?


Me? I loved the game – hours of fun through the vastly improved story mode, months in the creation mode and years if you were to play all of the online levels, a truly brilliant achievement that did nothing but improve on the first. Alex loved LittleBigPlanet 2, too; he described it as “an absolute joy” from start to finish and gave it a spectacular 9/10 in his review:

Reviewing a game that will effectively evolve and grow with the user content (much as the first did) isn’t as tough as you might think – the game comes complete in terms of on-disk content and although the online creation aspect will flourish rapidly, it’ll only ever improve the experience.  There’s a wealth of entertainment to be had with LittleBigPlanet 2 – it’s a game like no other and with no equal in terms of the flexibility it offers to gamers.  It boils down to this: if you liked the first game and want more, get the second – it’s bigger and better in every way and absolutely deserves a place in your PS3.

So, you heard him, get in your time machine and go back to January and pre-order it. Or just buy it now; it’s probably cheaper than developing time travel.

If you did take Alex’s advice back then, then what are you waiting for? Make a post in the forums, leaving us your thoughts on the game. Whilst we’re not going to discount longer reviews, please remember that the aim is for short, snappy opinions. More than that we simply don’t have the time to wade through longer reviews, so if you want to have your opinion included in the verdict post try to keep it short.

Once you’ve written your review make sure you give it a score on the Buy ItBargain Bin ItRent ItAvoid It scale. Remember, if you want your score and opinion included in Monday’s verdict post you need to have it done by Sunday afternoon, otherwise the post’ll be written and you’ll be left out in the cold.



  1. Great game. I only played it for about an hour or two with the missus but we’re loving it just like the first one.

  2. Never really got into the creation side of things in LBP as it was all a little too complicated for someone like me who comes home from a long day at work and wants to unwind and play an hour or so of gaming. Once you take the creation side of things out of the equation you are left with a very average platformer and you spend most of your time wading through hundreds of rubbish levels until you find one thats half decent (and sometimes amazing).
    Definately not my favourite PS exclusive.

    • To reduce the rubbish you have to go through, I find one good level then go through the creator’s hearted levels and just keep on going with that. You end up playing loads of good levels (as good creators tend to have high standards in other people’s stuff) with very little that’s even merely below average.

      • Good tip :) Tbh I didn’t realise you could look at other people’s hearted levels. That would have been handy to know, lol.

  3. Not played the second one, but that was because the first one taught me that whatever creative talent i had when i was younger has completely deserted me now!

    I think i got as far as making a wheel thing that operated like a car (think hamster wheel thing without you having to move/run). I can confirm that it wasn’t very good.

    • i too thought i was going to make anything i could think of. if its a block of wood then yeah i’m your man but anything else and i’m very very poor

  4. I’m ashamed to say that I never did finish this game – It’s on my to-do list and getting pushed back further thanks to the brilliant releases this Novemebr! :( I need more time…

  5. Fantastic game! has to be the most innovation and creative game I have ever played.

  6. LittleBigPlanet 2 is such a fantastic game, but this game didn’t have an impact like LittleBigPlanet 1, LBP 1 was something completely new and unseen. But, this is very normal and it’s actually quite amazing how MM improved over LBP 1 which I thought was really hard to improve on sicne you could create ‘everything’ but in LBP 2 you could do two times of LBP which is quite an astonishing feat.
    I still play LBP 2 time to time, but not much as I did with LBP 1. Which kinda guilts me, ignoring such a facinating game.

  7. 10/10 :P But i thought the story mode was a bit short tho? I think it did have 50’ish levels but some where not long levels. I love LBP’s world tho & would love a LBP3(already!) :D

  8. It’s no MGS, storywise but it’s to be honest, is very very average. I have yet to build a level due to me struggling to find the time/patience. I still have no idea of how you make a game in LBP2. O_O And i foolish deleted the game data which is for some reason saved in the game data. >.<

    • * I meant the story is average. It is fun to play except when accidentally let go of the grapple and end up with a spike up my sackbutt.

  9. That was hard! So many things I have to say about this game..

  10. Haven’t played this in ages

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