The second highest placed Vita game in our list (there’s a clue) is probably the one we know least about. Ken Levine announced at Sony’s E3 conference in 2011 that there will be a BioShock game made for the PlayStation Vita. It’s a completely original game, rather than a remake but aside from that, we don’t know anything else about it. We’re not even sure that it will make a 2012 release date but it has been accepted by one or two well respected sources that it will so we included it in our vote.
Remarkable then, that it managed to be so greatly anticipated by so many members of staff here at TheSixthAxis. It is perhaps a testament to the fantastic atmosphere that Irrational Games has managed to capture in BioShock and BioShock 2, coupled with the increased hype around the franchise thanks to its third instalment – BioShock Infinite – also being due in 2012.
For many, from the very first moments spent in Rapture, BioShock has held a very special place in their hearts. The iconic dystopian setting may owe most of its themes to literary figures like Ayn Rand and George Orwell but the BioShock series has managed to iterate on those themes and provide a wonderful kind of steam punk aesthetic that has obviously struck a chord with many.
BioShock Infinite is set away from Rapture but appears to maintain many similar themes and ideas that were introduced in the first two BioShock games. Infinite is a prequel so it will serve as an interesting example of how comfortable Irrational Games are stepping away form the tried and tested game world and characters of Rapture and hopefully we’ll get an idea of what to expect in the PlayStation Vita game.
In short, though, we don’t really know what to expect but with Irrational Games behind it and that wonderful atmospheric setting, it’s sure to be a very worthy addition to the Vita’s ever-expanding library of games.