Right, that’s quite enough of RPGs for now I think, lets try something a bit different now. With its driving based gameplay and coma driven storyline I don’t think you can get more different than last year’s Driver: San Francisco.
Although seven years separate San Francisco and the abysmally named Driv3r, it’s set just six months later on. Whilst Driv3r may not have been a shining beacon of gaming fun, it was nice to see the series returning to the adventures of John Tanner.
Fortunately Reflections didn’t take much else from the very poorly received third entry in the series, heavily overhauling the mechanics and introducing the ability to shift between the drivers of different cars. That may seem a bit odd but it all makes sense in the context of Tanner’s coma. Well hopefully it does.
Fortunately the weirdness of the game didn’t put Peter off when he reviewed it back in September. Score wise the title came in at a respectable 8/10, something that certainly isn’t to be sniffed that. If you’d prefer you information presented in letters rather than number we’ve got you covered as well.
Driver: San Francisco could have been a bit of a damp squib. It all hinged on the usefulness and implementation of that shift mechanic. Balancing so much of the game’s prospects on that one innovation was a huge gamble for Reflections.
Thankfully, it has paid off and the game’s most risky change from previous titles has become its most useful and endearing quirk. San Francisco isn’t perfect by any means. There will be those that don’t enjoy the distinctive handling of the cars, those that won’t appreciate the humour or the semi-period feel of the environment.
This is a game that is bursting with character and, for those that appreciate a ‘70s soul-and-funk-fuelled power slide through metaphysical pondering, it is a delight.
That’s how things went in the review, but what are your thoughts on the game? Did you feel it fell flat, or did it manage to pull everything together? Whatever your thoughts on the cop-fuelled, coma based driving are let us know in the comments below.
Once you’ve managed to formulate your opinion of the game into some kind of coherent comment, remember to rate the game on the Buy It, Bargain Bin It, Rent It, Avoid It scale. If you’d like your opinion of the game to be included in Monday’s community verdict article then you’ll need to have got everything together by Sunday afternoon at the latest.