Skyrim’s 1.4 update is currently undergoing testing on all three platforms, the PC version will be released first and the console versions will be sent for certification next week.
As usual there is a huge number of fixes but it does include ‘Long term play optimizations for memory and performance (PS3)’. Hopefully this will be end of the horrific lag some players have experienced, it will be nice to have a working game two months after buying it.
The full list of fixes is as follows:
BUG FIXES
- General optimizations for memory and performance
- Fixed occasional issue with armor and clothing not displaying properly when placed on mannequin’s in player’s house. (PS3)
- Improved compiler optimization settings (PC)
- Long term play optimizations for memory and performance (PS3)
- Memory optimizations related to scripting
- Fixed crashes related to pathing and AI
- Fixed crash in Haemar’s Shame if player had already completed “A Daedra’s Best Friend”
- Fixed rare crash with loading saved games
- Fixed issue with accented characters not displaying properly at the end of a line
- Master Criminal achievement/trophy unlocks properly in French, German, Spanish and Italian
- Fixed issue where dragon priest masks would not render correctly
- Fixed issue where quests would incorrectly progress after reloading a save
- Fixed issues with placing and removing books from bookshelves in the player’s home
- Fixed issue where weapon racks and plaques would not work correctly in player’s house if player immediately visits their house before purchasing any furnishing.
- Fixed issue where the player house in Windhelm would not clean up properly
- Fixed crash related to giant attacks and absorb spells
- Fixed issue with ash piles not cleaning up properly
- Fixed occasional issue where overwriting an existing save would fail
- Fixed memory crash with container menu
- Fixed infinite loop with bookshelves
- Fixed issue where traps in Shalidor’s Maze would not work properly in French, German, Spanish and Italian versions
- Fixed issue where transforming back to human from werewolf would occasionally not fail
- Bows and daggers will display properly when placed on weapon racks
QUEST FIXES
- The Unusual Gem inside the Thalmor Embassy is now accessible after finishing “Diplomatic Immunity”
- In “Breaching Security”, the quest token is no longer required to receive a fortune reading from Olava the Feeble
- Fixed issue where Galmar would not complete Joining the Stormcloaks properly if “Season Unending” was an active quest
- Fixed issue where starting “Season Unending” after finishing “Joining the Stormcloaks” would prevent “The Jagged Crown” from starting properly.
- Fixed issue progressing through “Message to Whiterun” while “Season Unending” was still open would block progression for both quests.
- In “Arniel’s Endeavor”, fixed issue where a quest journal would trigger multiple times
- In “Forbidden Legend”, the amulet fragment can no longer disappear after player leaves a dungeon without taking it
- Fixed rare issue in “Forbidden Legend” where killing Mikrul Gauldurson while sneaking would make his corpse unaccessible
- In “The White Phial”, the phial can no longer disappear if player leaves dungeon without taking it
- “The White Phial” will now start properly if player already has a briar heart in their inventory
- Player can no longer get stuck in Misty Grove after completing “A Night to Remember”
- Fixed issue where leaving Riften during “A Chance Arrangement” would prevent quest from progressing
- In “Darkness Returns”, a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest
- In “Under New Management”, if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly
- “Onmund’s Request” will now start properly if player has already found Enthir’s staff before receiving this quest
- Fixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor
- “Repairing the Phial” will start properly if player already has unmelting snow or mammoth tusk in their inventory
- Finding Pantea’s Flute before speaking with Pantea no longer prevents her quest from updating
- In “The Coming of the Dawn”, fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis
- Fixed rare issue in “The Mind of Madness” where player is unable to equip the Wabbajack
- Fixed issue in “Pieces of the Past” where Mehrunes Dagon’s Razor will not trigger properly if player leaves the cell for extended period of time before activating it
- “Blood’s Honor” will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest.
- Fixed rare issue where “Dampened Spirits” would not start properly
- Fixed issue where player would be unable to become Thane of Riften if they purchased a home first
- Fixed issue where killing guards in Cidhna Mine woud block progression for “No One Escapes Cidhna Mine”
- Fixed numerous issues with “Blood on the Ice” not triggering properly
- In “Blood on the Ice”, Calixto can now be killed if player owns a house in Windhelm
- In “The Cure for Madness”, killing Cicero then resurrecting him no longer impedes quest progress
- Fixed rare issue in “To Kill an Empire” where an NPC would fail to die properly
- Clearing Knifepoint Ridge before starting “Boethiah’s Champion” no longer prevents quest from starting.
Source: Bethesda
Sir_J
Got this for xmas but decided not to play it yet due to the bugs. Hopefully the patch with fix the biggest problems and i can make a start on it. Looking forward to it i must admit.
E8_BALL_
Lastnight I thought i’d get back into Skyrim, only to find that the first two dragons I encountered, died as quickly as they appeared. Both died without any interaction from myself, or npcs. They weren’t flying & the second didn’t even disintegrate. I’ll wait for this patch, try it once with current save, if no luck, reluctantly start a new character. Gutted & worried that i’ll meet same bug, even with a fresh game. (I’ve played the game relatively bug free, with occasional lag.)
blackredyellow
Sounds odd mate, maybe try deleting the game data (not your saved game!!) and re-installing to see if that helps…
E8_BALL_
umm… Before installing current patch ver, I del prev g.data, but will try again. Would be a shame to see Gandalf(the grey) deleted.
MICKY17
Just started playing Skyrim again after completing ACR and albeit after a couple of crashes, I’ve had no serious issues yet. Hope to God that this patch works as intended as the quest glitches are starting to annoy me now.
Kivi95
Need one more patch and a price drop then I will buy it :)
blackredyellow
I recently finished this (platinum), and the only glitch I came across was with the Thieves Guild quests. They wouldn’t bloody start! I managed to google a way past it, but it took a while and could have spoilt an otherwise excellent experience!
Can’t see that particular bug listed in thopse above… There must still be a few to iron out.
moshi
Was It the Radiant Quests that wouldn’t start if so I’m stuck too, how you get around it!
blackredyellow
It was the very first quest. I was supposed to meet Brynjolf down in the Ragged Flagon or somewhere, and he just stood up by his stall not moving. Sound similar?
blackredyellow
Also, does anyone know if they’ll release any DLC sometime soon?
hazelam
i can finally use the bookshelves in my house, yay ^_^
MadJunkBoy
great that they will fix the bugs now… only thing that has happened to me is that the save file is getting bigger…
=D
SH Number 7
Yay i might be able to play my orginal character, as i can’t go back to Marakoth.
Origami Killer
My brother has a problem with the hired muscle quest for the companions. Well it has disappeared off the quest list even though he never completed it and so cannot complete companions fully. Just scanned through and can’t see a fix :/