Opinion: Do We Need Exclusives?

It’s a simple question, but one that’s worth asking; what’s the point of exclusives?

You see, Alex brought a tweet from superannuation to my attention, and it contained a link to a Nielsen article about the most anticipated games for the rest of the year.

It points out that none of the games on the PS3 list are exclusives, which seems a little worrying at first. Of course it’s worth noting that the Xbox 360 only has two exclsuive on its list, Halo 4 and Fable: The Journey, although Halo does top the list.

This isn’t quite as bad as it seems of course, you have to take account of the fact that there’s hardly any exclusives on the PS3 or Xbox 360 anyway, or not in 2012 anyway.

[drop]By my reckoning the Xbox has got Halo 4, Forza Horizon and Fable: The Journey, whilst the PS3 has All-Stars Battle Royale, Dust 514 and LittleBigPlanet Karting. There are a few more fringe titles knocking about, but those are probably the biggest exclusive titles coming this year, and even then Dust 514 feels like a bit of a stretch to include in that list.

Exclusives are never going to make up the majority of this sort of list, there’s rarely enough released in one year to dominate, but I’d at least expect a game with the LittleBigPlanet brand attached to it to make an appearance.

All-Stars Battle Royale looks like it could be a fun game, but I can certainly see why it doesn’t have a showing. The lack of an appearence from Forza does seem a bit baffling though, personally I’d expect it to do better than Fable.

To an extent that’s just the world we live in now, and I don’t just mean games either. Attach a brand to anything and it’s probably got a better chance of success.

The more crucial question though is that, with the balance more heavily in favour of non-exclusive titles, does anyone really care about exclusive games any more? Take the rumoured purchase of Activision by Microsoft (something that seems as unlikely as when they were touted as potential buyers for EA), just how much harm could they do by making some properties exclusive to the 360.

You can ignore Call of Duty to some extent, it has the brand power to draw hardcore fans away from the PS3 to the 360. No, it’s the future that matters more, and just how new properties would do if they were exclusive.

Perhaps exclusives only really matter at the start of a generation. As the PS3 and 360 seems to come closer together in terms of features and development tools, what’s the point of a new exclusive?

Quantic Dream can cetainly see some benefit in pouring in the resources necessary for an exclusive when, as a second/third-party developer, they don’t have to, but it seems few others can for this generation of consoles.

[drop2]The story’s a little different on the Wii U, with Ubisoft declaring it worthy of an exclusive Rayman title and Platinum Games working on P-100 (although it’s published by Nintendo). With the uniqueness of the Wii U GamePad perhaps we’ll see some investment there from third parties, particularly as the hardware’s capable of running popular engines like Unreal.

Even with the tablet gameplay of the Wii U to tempt developers looking to do something new or interesting, I’m still not sure if we’ll see a flood of third party exclusives cropping up on the new console. In fact if we’ve seen anything this generation it’s previously exclusives titles flowing towards the higher earning potential that multi-platform publishing brings.

Realistically, with multi-platform publishing becoming easier with third party tools and engines, the potential for more sales when making your game available to more consumers, and the general trend of third parties staying away from exclusive contracts it does seem like exclusive games may slowly slip below the waterline, except as glorified tech demos.

And why shouldn’t they?

I love Halo, but I wouldn’t be any less in love with it if a PS3 version of Halo 4 suddenly appeared. The same goes for Uncharted, The Last of Us or Beyond; if they appeared on 360 it wouldn’t make them any more or less interesting as games. With complaints about the quality of multi-platform or ported titles becoming less and less pronounced, is there really any point in making a game exclusive?

I don’t think so.

39 Comments

  1. I don’t like online or multiplayer, what matters more to me is performance rather than closed servers/matchmaking/cheating/trophies – so unless it’s a PS3 exclusive I will get it for PC.
    No PS3 exclusives = get rid of PS3 simples.

    • I agree my PS3 only serves as a blu ray/DVD/player and the odd exclusive. I buy every other game on PC because instead of getting a game struggling to hit 30fps and a sub 720p resolution I can play games at 1080p at 60fps+ it just makes the whole experience of a game more enjoyable.

    • Absolutely agree, I prefer most of my gaming experiences to be on PC. There are a few types of games that I simply prefer the controller for, fighting games and racing games (If no wheel). But, FPS, TPS, Isometric etc… I just plain prefer on PC. Mods, control style, private servers, etc… it’s just a better experience.

      Without exclusivity, I would have little reason to buy a console, and I would find it pretty hard to justify spending the $600 I did on a PS3, just for Street Fighter and Tekken. Whereas, it was a no brainer for GT5 (what can I say, I love the franchise).

      But, I think you’re looking at it wrong, we as gamer’s may not need exclusivity, but I’m pretty sure the hardware developer’s do. It’s why they buy up dev studios…to force people to buy their product.

      PS. Activision being bought by Microsoft wouldn’t change CoD sales for me. Less than 0, is still 0. Not to mention that with ~45 million units sold (for the franchise) on the PS3, it’d be pretty stupid to make gamble that Playstation owners would just buy an additional console for it.

      • ^^^Poor guy… Has no idea what he’s talking about… So sad… So sad…

  2. The only games I buy are PS3 exclusives. Do we need exclusives……….. YES!!!!

  3. I am a playstation man, but I didn’t really look at Xbox 360 and get jealous (except when it first came out before ps3) the games I wasn’t too bothered about, as on ps3 I had uncharted, killzone and mgs4. Gta 4 was out on both so no matter.
    I think Sony undervalued the power of exclusive. Microsoft pushed and pushed and people bought, and the Cod dlc exclusive was annoying for a bit. But then Sony seem to click and one e3 tretton couldnt say the word enough.
    Now, I think exclusive is still important, as some brands are synonymous with a console. Halo, Killzone, uncharted, GT, Gears, GOW, proper metal gear. If u make them multi platform what else do u have to sway u to buy the consoles…..

  4. Do we need them? No. Do they console manufacturers want differentiators? Yes. If we even the playing field then it turns to hardware exclusivity/features but we have that already as that forms part of being faithful to one or tother. We could just take it one step further and get rid of all console manufacturers too. Just build a generic console.

  5. Exclusives are a way for platform holders to differentiate their device from the others and consumers like to have choices.

  6. Yes we do need exclusives. Just to show off what the machines are capable of. That said third party exclusives and timed exclusives we can do without. I’m not going to buy another console to play a game earlier…

  7. Exclusives are great (nothing wrong with a bit of competition right?) but I can’t say I’ve ever picked up a console based on it’s exclusive titles.
    With the gaming market beginning to become stale and dry, I would much prefer a single console next gen, with Sony, Microsoft and Ninty all contributing their efforts to it – hey, I can dream right? ;)

  8. No mention of SLY 4 in that post! dont tell me its gone into 2013!

  9. Developers focussing on one systems hardware/capabilities rather than 2 or 3 to create better games? Yes please.

  10. Playstion is and always will be the king of exclusives…FACT!

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