WeView: Binary Domain

In America there’s only one real question that matters today: Obama or Romney? However, on this side of the pond I have a far more pressing issue to task your brain with: How much do you like killing robots? Assuming you do love smashing mechanical menaces, and if you don’t there’s something very wrong, then this week’s WeView is for you. We’re taking a look at Binary Domain, and it really all is about shooting as many cybernetic terrors as you can.

To be fair to the game, Dan actually praised the story for being deeper than simply “smash all the robots.” In his review of the game he called the story “part Blade Runner and part iRobot” and praised “some genuine moments of emotion as you see people struggle to come to terms with the fact they aren’t actually human.” That’s right, the game focuses around a concept that may well be familiar to any Blade Runner or Battlestar Galactica fans out there, robots posing as humans without being aware of their true nature.

Whilst Dan was certainly a fan of the story, he was less impressed with the game’s voice commands for communicating with your squad. The actual squad command system seems fairly interesting, with the ability to issue orders in combat and interact with your squad out of it, but unfortunately it’s let down by a subpar voice control system. Dan complained that “Frequently words won’t be picked up, or misunderstood by squad-mates,” and was rather amused when “a squad member has a go at you for being rude, despite the fact you haven’t said anything.” Ultimately he had to put that voice control to the side, sticking with face buttons for issuing commands instead.

Lets get back to the important element of the game, the robots. Dan called them “possibly the most satisfying cannon fodder in any game I’ve ever played,” being particularly impressed by the way that you could essentially take a robot apart with bullets:

Shoot a robot in its leg and it’ll fall over, before righting itself and hopping towards you. Shoot its other leg and it’ll collapse to the ground and start to crawl over to you. It’s fantastic, as the little blighters can be torn into so many pieces yet still come after you. Even headshots, which are normally instant kills, provide entertainment as it causes the robot to shoot its comrades.

That, to me, sounds almost ridiculously entertaining. It would almost make you want to pull away from headshots, trying to slowly tear a robot to pieces instead. Is this getting a little bit creepy now?

Sadly the game’s multiplayer is a bit of a let down, as is some cringe worthy voice acting. These problems didn’t detract all that much from the joy of robot shooting though, with Dan giving the game an 8/10.

So now it’s time to ask the core question of WeView that isn’t about how much you like shooting robots: Did you like the game? Did you manage to draw the same amount of pleasure from dissecting a robot as Dan did, or did you just not enjoy facing your metallic enemies?

If you feel like sharing your thoughts on the game all you need to do is drop a comment below, and remember that you need to attach a rating from the Buy It, Bargain Bin It, Rent It, Avoid It scale. If you want to be counted for Monday’s verdict article you’ll need to have that all in by Sunday afternoon.



  1. What platforms did this come out for?

  2. Simply one of the greatest surprises this year.

    Gratifying controls and satisfying gameplay, stunning graphics and a well-written storyline.
    Buy it, buy it now!

  3. Oops, i meant to have another go at Binary Domain for the weview but i’ve just realised it was in that bunch of games i traded in for Dishonored :/
    It’s a decent shooter with an interesting sci-fi story/theme but ultimately i found the gameplay too repetitive, each area had that ‘rinse and repeat’ sense to it and sadly it wasn’t enough to keep me playing it. I had intended going back to it at some point but with so many other, better games taking priority i would ‘never’ get around to it. So, decent game but not enough to make it stand out from the crowd. Bargain Bin it.

  4. A quality title that sadly went under the radar in Europe, but was massive in Japan. Quality cut-scenes ensured an emotional resonance ran through the storyline, but as TSBonyman states, the gameplay was very repetitive and the voice command “hook” was not well utilised.

    Surprisingly, I found the MP fun. However coming to the game several months after it’s release date meant I was consistently owned by loads of Japanese Prestiged players.

    Definitely a worthy contender for Bargain Bin (I picked it up for £8).

  5. i loved this little beauty and quite rightly as Mundham said it fell of the map!
    there have been a few games that sadly miss the boat the because of prestige titles over shadowing them..

  6. I haven’t actually played too much of this, but what i have played has been good – I will keep it short & sweet as i don’t really have too much input on length or whether it drags towards the end or anything, but from the bits that i have played it seems that it is everything that Terminator Salvation wanted to be (& should have been). The main robot baddies even carry a small resemblance to T-800’s endoskeletons.

    I would say Buy It, but it’s been bargain bin prices since about 2 weeks to a month after its release, so i should probably say Bargain Bin It.

    Just buy it however you can get your hands on it really. :)

  7. I bought it and loved it the customization was ace and the voice command system worked really well after initial configuration its great to tell the cpu controlled characters what to do and they actually do it for a change. Nice graphics and big bosses great game

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