Right lets get this out of the way shall we? Tuffcub was not a fan of The Walking Dead. He made this very clear, although didn’t really give many reasons beyond hating Clementine and that “Walking between characters and offering them a chocolate bar IS NOT A GAME.” Not the most useful criticism in the world.
While Tuffcub’s utter hatred of the game seems to have put him in a minority of one, there were a few of you who weren’t absolutely in love with the game. deadwelsh, for example, felt that there wasn’t “enough replay value for a purchase”, although they did also say the game is “Well worth a play”. Dunks also complained about the lack of replay value the game presented, despite saying that they “absolutely loved it.” They also felt that episodes were a bit far apart, and a more rapid release schedule would have made it even better.[drop]tonycawley went much further, saying that “as a game it’s pretty poor”, with “gameplay [that’s] almost nonexistent” and problems from “a lot of little bugs and glitches”. However, despite this he still found himself quite liking the game. Why? “It’s the story, the characters, the script, the voice acting and the way the whole thing pans out.” Well that says it all quite nicely.
The story and characters earned praise from several quarters actually, with three_leg_jake praising the game for “A good story, great characters and some really tough decisions to make as a player.” They picked out those decisions as being far better than what you get in most games, enjoying the way they moved beyond a simple good/bad decision and asking you questions like “which of these two equally deserving of life characters do I save?”
Avenger also took a look at the decisions, and actually liked the way they limited you. That’s not often something you hear get praised, but they felt that Heavy Rain, for example, is too open, allowing you to shape things too much and leading to “things [that] don’t match up”. The Walking Dead, however, “keeps a linear structured narrative, but gives you the freedom to shape and explore your relationships with characters.” I can see where they’re coming from with this, and it’s certainly an interesting point. When a game lets you take almost any route there’s no drive or purpose in the story, and relationships can feel worthless.
We’ll leave things there with Avenger’s interesting approach to openness, and move onto the verdict. Avoid It picked up a single vote, I’m sure you can guess who it was from, while Rent It gained two. However, the runaway verdict for The Walking Dead is Buy It, which earned a whooping eighteen votes.
Finally, it’s time for next week’s poll. Need for Speed: Most Wanted will be tomorrow’s WeView title, so that disappears from the list, as does Transformers: Fall of Cybertron which came in last. Replacing them are Diablo III, in honour of its appearance at last week’s PlayStation 4 announcement, and Vanquish, which is currently available via PlayStation Plus. Remember, you’ve got until Sunday night to get your votes in.