Insomniac’s Ted Price has spoken out about Fuse’s development (and switch from the quirky looking Overstrike) on the official blog.
“While we’ve continued to experiment with Ratchet & Clank and while we’ve jumped into browser games (and soon mobile) with Outernauts, Fuse is the first new console IP we’ve built since Resistance,” said Price.
“It’s also our first multiplatform game ever. It’s running on a brand new engine. It’s got a new world, new characters, new weapons… and it’s doing stuff that no other 3rd person co-op shooter does.”
“We’re damn proud of it.”
Price talks about the “heat” that the developers took over the switch from Overstrike, and hits back at press comments from last summer. “No, we didn’t make aesthetic changes because of a 12 year-old’s focus test comments,” he said.
“We did what we thought was right for the Fuse universe. In particular we focused on creating co-op weapons and gameplay that we think work better than any other co-op shooter out there and allowed that to drive the game.”
“We’ve been unusually (and sometimes unintentionally) open – giving everyone a window into the changes we’ve made along the way,” he continued.
“This has been both good and bad for us. While I know there are some who will never be convinced that moving to Fuse was the right decision, I know there are many who appreciate what we’ve done. I know there are many who will try Fuse and will love it.”
Fuse is out soon on PS3 and Xbox 360.